Dissolution is a science fiction, single-player mod for Half-Life 2 that mixes adventure and action game-play. Set in the year 2089, in a universe dominated by a mega corporate entity, Xterrier, the player awakes in a hidden lab to the voice of the mysterious Wilson. Guided by Wilson, the player must make their way through the ravaged Xterrier 581c colony, making use of any and all resources they can get their hands on in order to survive, all the while attempting to piece together the events leading to the colony's collapse and their own identity.
I really enjoy playing it, it has this familiarity of Bioshock (which I'm very sure you received inspiration from, and you know what they say "If you're gonna steal, steal from the best) not that I'm saying you're stealing anything whatsoever, but still. This mod is FANTASTIC, and I would love to see more from you.
Great mod! I personally thought it was good, but has a LOT of unreleased potential. I would love to see whoever made this remake it, but take it to the next level. I would love it if this was remade for retail.
Plot: Yeah, this is where it excels. The plot wasn't particularly original if you're educated, but it is still pretty good. The best thing for me is that I WANTED to find the audio logs, unlike most games that have them. Also, I strongly credit how/when/why the information is given to the player.
Gameplay: It's alright. Doesn't excel here, but it doesn't fail either. It has a decent amount of keycard finding but it doesn't detract because that just forces you to explore the brilliant world. Only complaint is that the enemies are VERY overpowerd. It should not take 10 bullets to kill 1 person with no armor.
Level design: The design was very believable, unlike so many others. I loved that the company name Xterrier is everywhere. The layout, however, was not believable in any way. 'Nuff said.
This Mod is very well put together. It has an intriguing story and some decent action. There are some things that could have been done better, but overall it didnt detract too much from the experience. I was going to bump the rating to an 8 for the fact that one person did this Mod, but then again it still should be subject to the same standards I would hold for any other Mod.
With that said, making a Mod all alone is a monumental task and I cant express the amount of respect and admiration I have for 8472.
When a game makes you say "Don't look back, don't look back" and "sh** a crow" you can bet it being good and it was. Good story plot and interesting way of deveploing it alowing the player just to go around shotting or to also find clues to update and add depth to the story. The story was enjoy able but other characters could have fetured more and some scences could be improved (the character develpoing the jelly fish and mabye intteracte with the jelly fish. I kept expeing the walls to break or something)
I would really recomaned it to anyone and is a mod which has some where to go.
Well here we go:
Downloaded and installed this recently. I think that it is a pretty amazing mod. The idea, was relatively fresh to me, it had a very zombie kind of feel to it, despite the fact that the enemy we're rebels rather than zombies! I Enjoyed the brief yet ever present eireness of the 'crows'. I enjoyed the use of a transit system. I REALLY enjoyed the Doctor talking via the radio link, and found myself relieved when he came back online. I liked the twist (wont spoil it for people who havent heard it) I think the mapping was very solid in its construction (But could of done with a little more detail)
-Great story, strong characters, well laid out levels
-Needs more details, weapon models could be better, could be a little longer, voice acting was pretty good, but could of been batter in parts
Maybe develop more of a story with the rebels, giving the player a morale dilema or something!
All in all, fantastic effort guys, thats one I will NOT be uninstalling!