Mod is created based on a series of games Disciples, based on Medieval II: Total War. Unlike the games of the Disciples series, where the fighting has a rather localized character, in this modit will be possible to conduct large-scale campaigns throughout the territory of Nevendaar.

Post news Report RSS Reference Manual on the series Disciples

Reference Manual on the series Disciples. For those who are not familiar with the setting.

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Disciples is a turned based strategy game originally developed by Strategy First. Game play greatly resembles Heroes of Might and Magic however, with new approaches in strategy:

  • Combat units are limited to the leadership of the hero
  • Heroes have 3 different classes. The starting hero will affect bonuses for the selected race throughout the game: Warrior, Thief or Mage
  • Unlike HoMM, where you can stack the same creature type in a single unit, Disciples only uses one creature as a whole unit
  • Creatures (not just heroes) gain experience and may be upgraded when it reaches the appropriate experience requirement. Creature upgrades also have a unique "technological tree" which may lead to different type of creature upgrades for the same creature
  • Each race has a capital city, inhabited by a powerful guardian.

The story revolves around the struggle between the gods and their chosen races, with each series further explaining this continued struggle:

  • The Highfather - The Human Empire
  • The Dwarven God Wotan - The Mountain Clans
  • The Undead God Mortis - The Undead Horde
  • The Demonic God Bethrezen - The Legion of the Damned
  • The Elven God Gallean - The Elven Alliance (race introduced in Disciples II: Rise of the Elves).

Games series:

Disciples: Sacred Lands (1999)


Disciples II: Dark Prophecy (2002)

Disciples II: Rise of the Elves (2003)


Disciples III: Renaissance (2009)

Disciples III: Resurrection (2010)

Disciples III: Reincarnation (2012)



Where you can find out more by series -

Disciples.wikia.com


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