DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.

Report article Steamworks game play stats, a new map and a radio interview.

The long waited D.I.P.R.I.P. update is coming today. This time we are adding Steam game play statistics, a deathmatch version of the Dam map, a new achievement and more. Additionally Pawel Lekki from our team has been interviewed by the Gaming Radio Network.

Posted by Pacanusmaxus on Nov 25th, 2008 digg this super bookmark


The long waited D.I.P.R.I.P. update is coming today. This time we are adding Steam game play statistics which you can view during map loading or from the main menu. As promised we have also released a deathmatch version of the Dam map with some new textures and other graphical improvements. Additionaly to the new map, de_dam, ur_refinery and dm_refinery maps have recieved small game play improvements. On top of all that there is a new achievement "Destroyer of Worlds" which is unlocked after destroying 2000 objects.


The Gaming Radio Network has interviewed Pawel Lekki from our development team. If you want to hear first hand about the future plans for D.I.P.R.I.P. the interview will be broadcasted on air twice:


Tuesday 25th 19:00GMT till 22:00GMT - Presenter: Shnooter
Sunday 30th 13:00GMT till 16:00GMT - Presenter: DJ Ion

The full change log for this update is:
Version 1.0.0.5
ADDED
- game play statistics
- Destroyer of Worlds achievement
- dm_dam map

CHANGED
- vehicle physics scripts
    * slightly increased handbrake power
- updated de_dam map
    * added new textures
    * added ammo pickups
    * minor graphical improvements
- updated dm_refinery map
    * minor driving improvements
- updated ur_refinery map
    * increased starting ammo amount
    * minor driving improvements
- updated diprip.fgd
    * team ammo pickup can now be set to team neutral (works in deathmatch)

Comments
limagic
limagic Nov 25 2008, 6:48am says:

Cool will have to download new update

+2 votes     reply to comment
Silverfisk
Silverfisk Nov 25 2008, 7:33am says:

Marvelous, simply marvelous!

+2 votes     reply to comment
FJS
FJS Nov 25 2008, 8:49am says:

Great update, I love this mod

+2 votes     reply to comment
mastersrp
mastersrp Nov 25 2008, 8:52am says:

Lookin' good :D

+2 votes     reply to comment
MagnusMastah
MagnusMastah Nov 25 2008, 11:44am says:

Very nice, very nice!

+2 votes     reply to comment
OkeiDo
OkeiDo Nov 25 2008, 12:33pm says:

To be honest I have never played this mod but I'm a fan of post apocalyptic scenarios and I have to say that your level design is looking absolutely amazing! Keep up the good work, I might have to try this mod out with the new update and all :).

+2 votes     reply to comment
Mischa_Silden
Mischa_Silden Nov 25 2008, 2:28pm says:

Those pictures are somewhat.. epic!

+2 votes     reply to comment
awesomepossum
awesomepossum Nov 25 2008, 3:15pm says:

Very nice!

+3 votes     reply to comment
MenteR
MenteR Nov 25 2008, 7:30pm says:

Wow. It's Black Mesa's surface tension. Good job stealing from it.

Original:
http://img395.imageshack.us/img395/6849/surfacetensionhdrxr2.jpg

DIPRIP's modified:
http://www.diprip.com/images/news/News_08_11_24/IngameShot01_big.JPG

Great job guys! For nothing!

-4 votes     reply to comment
coolkid87
coolkid87 Nov 25 2008, 8:44pm says:

lol troll

oh nice update to one of my fav mods on steam

+2 votes     reply to comment
Spooboy
Spooboy Nov 25 2008, 8:53pm says:

Yeah, guys i have to agree with MenteR on that one. If you look at the pics you can see a little to many similarity. Don't get me wrong i like this mod but believe this idea/area was stolen from black mesa, not only that but it was almost copied down to a pixel. Although there are many of there own touches it still looks like black mesa's damn. Anyways the level looks cool i just prefer it not to be a rip off.

-1 votes     reply to comment
coolkid87
coolkid87 Nov 25 2008, 11:41pm says:

there is a lot of similarities but im almost positive that is it a coincidence

+3 votes     reply to comment
Australian_Bushman
Australian_Bushman Nov 26 2008, 12:25am says:

Maybe both of the dam's were inspired by a real-life reference such as this one - Pinker.wjh.harvard.edu

Anyway, it's just a dam.

+3 votes     reply to comment
Pacanusmaxus
Pacanusmaxus Nov 26 2008, 3:26am says:

This image was the inspiration:
Forums.cgsociety.org

The Hoover dam was used as a reference.

+2 votes     reply to comment
Bird_of_Prey
Bird_of_Prey Nov 26 2008, 2:20pm says:

Mwhehe. I love it!

+2 votes     reply to comment
F-Plus
F-Plus Nov 26 2008, 6:13pm says:

I also noticed this. It's pretty much of a ripoff from Black Mesa's work on Surface Tension for the first pic.

-2 votes     reply to comment
LaserPL
LaserPL Nov 30 2008, 2:22pm says:

Do you actually know how many similar dams are on this world? After all, look at the differences. That building under the ground that slippered form cliff the whole building that has no up platform, the ship in the top etc. The only similar things are the shape of the building (i mean the C) and the dam between the cliffs, but 90% of dams look like this :P. If they will make a city, you could probably say that they stole it from other mods or/and games that has city maps, because they have buildings and streets :P. Open your eyes and look at damn hard job that those people make. And they don't even want money for that! Don't bother Exor team. You are the best :D

+3 votes     reply to comment
Shnooter
Shnooter Dec 1 2008, 10:45am says:

The Gaming Radio Network will be uploading the Interview to our site tonight.

It will be in the media section under podcasts.

+2 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Developer
Exor Studios
Contact
Send Message
Official Page
Diprip.com
Release Date
Released Mar 7, 2008
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
News
Browse
News
Report Abuse
Report article
Bookmark
Digg Super bookmark
Related Mods
D.I.P.R.I.P. (Half-Life 2)
D.I.P.R.I.P.
Half-Life 2 - Multiplayer Car Combat
Related Games
Half-Life 2
Half-Life 2
Single & Multiplayer First Person Shooter
Related Groups
Exor Studios
Exor Studios
Developer & Publisher with 6 members
Gaming Radio Network
Gaming Radio Network
Fanboys & Clans group with 5 members