It was said that the Goddess of Beauty and Love herself created the Island. She created it for all the enemy races and fighting factions of Tamriel; as a haven in peace and tranquility, where all petty grievances would be forgotten, and there would be no cries of war and no clash of arms. She painted Her island like a piece of art. She made it with lush forests, streaming rivers and fertile farmlands; She raised mountains in the north and in the west, made beautiful islands and painted endless plains. She made the land for a beautiful people who She drew from all the races of Tamriel.

The People of the Goddess worked the land and erected great buildings and monuments; they explored, they learned and they grew in numbers. Their achievements were many and their society grew strong, although the road ahead was sometimes rocky and rough. The Island of the Goddess became the Paradise in Tamriel that the Goddess had planned for. Indeed as close as could be with mortals and not gods running it.

But in the far west, the snake in paradise raised its head. The dark Deadtree Clan formed its black legions and stormed down from its prison in the mountains; to conquer, to pillage and destroy the peace She had installed. Angered and spurred by their devilish gods, they broke through, grew their numbers, raised their barbarian banners and set the march east to destroy civilization and beauty once and for all. Dibella's beautiful island was about to be torn by war and fire.


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3 comments by Antiscamp on Oct 8th, 2011

Expansion


A month before the release of Skyrim, I give you the Västhelm Expansion for Dibella's Watch. This expansion comes with a new northern island kingdom called Västhelm which has an interesting quest tied to it as well. The whole island is Skyrim-inspired, of course. The expansion also works as a patch; fixing previously found bugs, but also adding to the Land of Dibella's Watch in other respects. There is more landscaping, more work done on existing questlines and even masses of new meshes for you to enjoy. Oh, and I need to mention the new in-game map as well. I put a lot of work into it this time, and it's smashing, if I say so myself.

The New Map
The New In-Game map

To start the Västhelm quest, you need to sign up for the Crusader Army at Castle St Graecius in the Western Deadlands. Once you've earned your sword and rank, the Crusader Lord Marraldor will continue to give you quests tide to the Crusaders, but you can also ask him for an alternative assignment, which will send you off on a diplomatic mission to Västhelm, which then develops into more than just a simple diplomatic assignment. Follow the installation instructions when installing! For those still having problems with the installation (although it's pretty easy and straightforward), I've written a FAQ with everything explained in great detail. This FAQ is included in the download.

Vasthelm Vasthelm
Landscaping has been done

Dibella's Watch came in second in the TesNexus File of the Month voting for September 2011. It is a great honour and success for this mod, to say the least. It was beaten only by Unnecessary Violence, and that mod is created by a man who can control the game with his mind (I'm actually not joking), so it feels great that this can only be passed by greatness like that and indeed took an honourable second position! Thanks to all who voted for Dibella's Watch, and please do continue to vote for and endorse this project.

DW Expansion Västhelm WIP III DW Expansion Västhelm WIP III
The Västhelm Kingdom

Dibella's Watch isn't done, y'all! I'm still working on it. Now comes the time for patching and correcting small problems as well as adding all the new stuff I can come to think of. So, continue to report problems and give me suggestions. I'll be here, working on this, at least for a month still. When Skyrim comes along, I will disappear into my darkness for a while, only to pop on out again with more great mods for that game as well! Yay! Can't wait!



DW Expansion Västhelm WIP
A Proud Viking
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Dibella's Watch Better LOD

Dibella's Watch Better LOD

Jan 11, 2012 Patch 1 comment

Here's a goodie. Gruftikus has made better Distant Land LOD for DW, which makes the pointy CS mountains look like beautiful rolling hills finally.

Dibella's Watch Västhelm Expansion

Dibella's Watch Västhelm Expansion

Oct 8, 2011 Patch 3 comments

The expansion of Dibella's Watch adds new quests and new lands to explore, among other things, including the northern kingdom of Västhelm.

Dibella's Watch 1.0

Dibella's Watch 1.0

Aug 1, 2011 Full Version 12 comments

This is the Full Version of Dibella's Watch, with all of the massive continent designed, the Main Storyline Quest complete for you to play and lots, lots...

Post comment Comments  (30 - 40 of 157)
marko2te
marko2te Aug 11 2011, 7:20am says:

I am really enjoying the mod but it seems I encountered a bug. I am doing the quest to find the sword Diabella Wrath, in the room where the sword is I killed the three enemies with a bow while in sneak mod and got the sword. When I return to camp noone gives me any dialog to further the story, and in my journal it still is written that Iam on the quest to find the artifact despite already having it.

+2 votes     reply to comment
Antiscamp
Antiscamp Aug 11 2011, 10:48am replied:

Thanks for reporting. That IS a glitch. You see, as you enter the room where the sword is, one of the orcs is supposed to approach you and the dialogue there is supposed to advance the quest. I never obviously thought of the possibility that someone might kill them all before that orc even got the chance to approach.

I will fix it in the patch. If you need it quick-fixed in your ongoing game and don't want to go back to a previous save, please send me a PM and I'll supply information on how to get the quest going again. Thanks for reporting this glitch.

+3 votes     reply to comment
Garyn Dakari
Garyn Dakari Aug 8 2011, 3:02am says:

Is this mod compatible with previous save games? Sorry if this has been answered before, I was just wondering if this will work with my old save. I dislike vanilla Oblivion, but awesome mods like this one keep drawing me back, lol.

+2 votes     reply to comment
Antiscamp
Antiscamp Aug 8 2011, 8:11am replied:

The many updates of the mod do invalidate existing saved games with characters that have been in DW during the beta phase. You can create a clean save with an existing character though, but all the quests have to be done again since the Beta. It does not invalidate saved games with characters that have never set their foot on Dibella's Watch soil.

+3 votes     reply to comment
Garyn Dakari
Garyn Dakari Aug 17 2011, 8:59pm replied:

Alright, thanks :)

+2 votes     reply to comment
DanteXVII
DanteXVII Aug 6 2011, 3:19pm says:

Great Work

+2 votes     reply to comment
Antiscamp
Antiscamp Aug 7 2011, 3:47am replied:

Thanks. :)

+2 votes     reply to comment
Tokoya
Tokoya Aug 5 2011, 11:09am says:

Is this mod compatible with OOO/FRANS? I would really like to try it but don't want to corrupt my file

+2 votes     reply to comment
Antiscamp
Antiscamp Aug 5 2011, 11:40am replied:

Dibella's Watch is completely compatible with Oscuro and the like, because it does not alter anything in Tamriel, but only adds to its own worldspace.

+3 votes     reply to comment
Antiscamp
Antiscamp Aug 6 2011, 12:50pm replied:

Yep. Overwriting, or rather merging, won't delete anything, but just add to the Data/Textures folder. If you have some of the armours or whatever from before, it will ask to overwrite, and since these are the same textures overwriting, it's also safe.

+2 votes     reply to comment
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Released Feb 5, 2011
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