Dibella's Watch adds an entire new continent to Oblivion. It comes complete with a major city, castles, towns, villages, farms, monasteries and all the good stuff that makes up a Medieval landscape. There's also fighting to be had and quests to be made!

Currently, I am fighting some serious bugs with Dibella's Watch, but the battle is going well!

Posted by Antiscamp on Apr 6th, 2011

Fighting Bugs!

Bugs can really make a modder's life sour. The past couple of weeks, I've experienced one after the other. First, my in-game map wouldn't work, then my NPC's started falling from the skies, and on top of that, the game wouldn't work when I tried to convert the file format into .esm. Things like these can really kill creativity and make you want to throw the entire mod out and just forget about it.

However, persistance always wins the day. I have now successfully converted the mod into .esm and it works like a charm! The first battle against the bugs has been won, and I'm on track again. Look forward to the next grand update of Dibella's Watch soon!

Bug 2

I shouldn't show you screenies of bugs and problems...

Bug 1

...but I guess this is an important part of the mod's history now, so here you go.
Post comment Comments
Conchobhar Apr 7 2011, 1:49am says:

Good Job! Thanks

+1 vote     reply to comment
Antiscamp Author
Antiscamp Apr 7 2011, 2:15am replied:

With this, I can now add how many transport possibilities to and from the Continent as I like. ESM-format is also better in that it can be as big as it gets, whereas ESP has a roof for how big it can get. Also, playtesting stability will be much higher! Yay!

+1 vote   reply to comment
jamman88 Apr 7 2011, 1:51am says:

you should ad in a spell to make npc's fall from the sky :P

+1 vote     reply to comment
Antiscamp Author
Antiscamp Apr 7 2011, 2:14am replied:

LOL! I should do that for nostalgic reasons if nothing else! :D

+1 vote   reply to comment
SamirA29 Apr 7 2011, 6:47pm replied:

Good ol Tarhiel

+1 vote     reply to comment
Antiscamp Author
Antiscamp Apr 7 2011, 8:10pm replied:

Yeah. He ain't half-bad either. Gives you a good sword to begin with. And the attractive Colovian Fur Helm too! :P

+1 vote   reply to comment
somebodys_kid Apr 7 2011, 7:27pm says:

Is this ESM load order independent or does it have to be the second ESM in the list?

+1 vote     reply to comment
Antiscamp Author
Antiscamp Apr 7 2011, 8:11pm replied:

The file I am working on now needs to be loaded after Oblivion.esm, but I am going to try and make it Load Order Independent before releasing it, to make things easier for the end user.

+1 vote   reply to comment
somebodys_kid Apr 7 2011, 8:57pm replied:

Excellent! I will save 2-3 plugin spots for this in my load order...now to combine all of your excellent village mods into one esp to save room...

+1 vote     reply to comment
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Released Feb 2011
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