The hallmark of The Hell is a very serious approach to development. First and foremost, it is concentrated on getting rid of all the initial bugs of Diablo & Hellfire. It also raises challenge considerably, gives much more variety (monsters, items, spells, boss monsters, unique items, item & environment colors), improves overall difficulty balance of the game, improves monster AI, introduces new character animations, increases replay value and gives full support for Multiplayer experience. It is the HARDEST of Diablo Hellfire mods. Nowadays version is fully functional, has many bugs of original game fixed, is running smooth, and on average is working way better than original game. The amount of changes is tremendous (trust me), part of them are available in Changes Log file inside the game archive.

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Media RSS Feed Report media Catacombs music from TH Music Expansion
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kuadziw
kuadziw Aug 15 2010, 4:34pm says:

Sounds kinda familiar, but it's new. Great! I like it. And the whole music pack is nearly one gigabyte big... which is very, very good.

+2 votes     reply to comment
X4VI3R
X4VI3R Aug 16 2010, 8:04pm says:

My compliments to Mr. Reed.

+1 vote     reply to comment
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Description

This is one of the tracks played in The Hell (on higher difficulty modes), composed by Raphael Reed under my guidance.

Video Details
Type
Demonstration
Date
Aug 15th, 2010
Length
06:56
Filename
DiabloTheHell_OST_Catacombs_01.wmv
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