Staring at the tiled ceiling, wondering why you had to pull the trigger that night. Rolling out of bed and looking around the room at the small artifacts you have left from once called home...
This weeks podcast is a rather big one with 3 guests: Dec from Mortewood Plaza, Ferret from Modular Combat and Razura where we discuss Bump Mapping, Community modification and a few others...
Posted by Weeblinator on Jul 2nd, 2009 digg this super bookmark
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This weeks podcast is a rather big one with 3 guests: Dec from Mortewood Plaza, Ferret from Modular Combat and Razura along with Mapster where we discuss Bump Mapping, Community modification and a few others.
Development Mod for Half-Life 2 Podcast Update #4 audio - Mod DB
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Podcast #4
0:00 - Opening
Introducing Razura, Dec from Mortewood Plaza and Ferret from Modular Combat
0:31 - Bump Mapping
Dicussing Bump Mapping also known as Normal Mapping as well as a bit about parralax mapping.
Link to Bump Mapping: Click here
11:00 - Prop Showoff
Discussing custom content, repetive props and misc.
Link to Barrels: Click here
16:05 - Community Modification
Source engine is a very open engine and allows people to modify so much of it where most games do not allow this.
19:05 - Storyline Change
Talking about the change to the new change to the mod which is about taking out everything to do with the half-life universe.
25:00 - Wrap Up
Closing the podcast
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