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Dev Co-op; A Half-Life 2: Deathmatch Modification. This mod is intended for people who would like to play Half-Life 2 co-opertively, before the release of Sven Co-op 2. On the other hand, there are some people who love straight-out deathmatch. Therefore, this mod will include two "main" gametypes: "Co-op Classic" and "Co-op Teams". Co-op Classic will include standard co-opertive play (such as "Sven Co-op") whereas Co-op Teams will be like team deathmatch, with NPCs to help you. More specific gametype modes are map-specific, meaning the mapper could, with Co-op Teams, make a CTF, Domination, King-Of-The-Hill or simply Team Deathmatch style level.

This mod has been constantly worked on since the beginning of Valve Software's "Source SDK" release.

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Updates

News

Updates to website (esp. Media section). Our NPCs now work almost like Half-Life 2 Singleplayer. They fire bullets at you, etc.

We really need mappers. This mod depends on mappers. If you're interested please go here, Devcoop.planetdawson.com

Forums Online and Other Stuff

News

The Forums were just finished being setup. Please note that the layout is work in progress. You can find that here: The mod has been worked on aswell...

New Website - Small Updates

News

Well, I've been working on the website for a while the past week and I believe it is ready. The new mod website URL is: - - Please note that the...

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DESTROYER
DESTROYER - - 164 comments

guys... its synergy noww...

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::idiot::
::idiot:: - - 361 comments

*poking rapidly with metal twig*

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Chunky
Chunky - - 1,415 comments

be carefull how you use it. it can be illegal :S

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VOSK Creator
VOSK - - 91 comments

Yes we're aware of VMEX.

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BJS2
BJS2 - - 14 comments

Geocities.com


VMEX - A Source engine (HL2, CS:S, VTMB, etc.) map decompiler

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kenyo
kenyo - - 293 comments

yeah right, svencoop2 is like pie-may on kill bill 2, tim coop and dev coop won't be able to even touch it!

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SanjuroShikimori
SanjuroShikimori - - 78 comments

u guys might have to fight for fame with Sven Coop 2 when it come out.....

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VOSK Creator
VOSK - - 91 comments

I have been working with Tim, etc.

So far, the ONLY thing I can't get working is the NPC's ability to fire their weapons. They play their "sequences" correctly, however, they do not fire their "animation events", within the sequence(s).

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kenyo
kenyo - - 293 comments

cool!
hope it's better then tim co-op

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