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Dev Co-op; A Half-Life 2: Deathmatch Modification. This mod is intended for people who would like to play Half-Life 2 co-opertively, before the release of Sven Co-op 2. On the other hand, there are some people who love straight-out deathmatch. Therefore, this mod will include two "main" gametypes: "Co-op Classic" and "Co-op Teams". Co-op Classic will include standard co-opertive play (such as "Sven Co-op") whereas Co-op Teams will be like team deathmatch, with NPCs to help you. More specific gametype modes are map-specific, meaning the mapper could, with Co-op Teams, make a CTF, Domination, King-Of-The-Hill or simply Team Deathmatch style level.
This mod has been constantly worked on since the beginning of Valve Software's "Source SDK" release.
Updates to website (esp. Media section). Our NPCs now work almost like Half-Life 2 Singleplayer. They fire bullets at you, etc.
We really need mappers. This mod depends on mappers. If you're interested please go here, Devcoop.planetdawson.com
The Forums were just finished being setup. Please note that the layout is work in progress. You can find that here: The mod has been worked on aswell...
Well, I've been working on the website for a while the past week and I believe it is ready. The new mod website URL is: - - Please note that the...
guys... its synergy noww...
*poking rapidly with metal twig*
be carefull how you use it. it can be illegal :S
Yes we're aware of VMEX.
Geocities.com
VMEX - A Source engine (HL2, CS:S, VTMB, etc.) map decompiler
yeah right, svencoop2 is like pie-may on kill bill 2, tim coop and dev coop won't be able to even touch it!
u guys might have to fight for fame with Sven Coop 2 when it come out.....
I have been working with Tim, etc.
So far, the ONLY thing I can't get working is the NPC's ability to fire their weapons. They play their "sequences" correctly, however, they do not fire their "animation events", within the sequence(s).
cool!
hope it's better then tim co-op