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Blog RSS Feed Report abuse Latest News: New People and New Ambitions [April Fools + Actual News]

7 comments by Jerion on Apr 2nd, 2015

A lot has happened since December and we have exciting news. We have two new additions to our team, a new programmer and a new 3D artist.

Our new programmer Hanfling joined us late last year to fix bugs in native Deus Ex code. However, this has evolved into the creation of a full featured Deus Ex content creation framework called the Revision Framework. Its roadmap includes support for features found in all current game engines such as terrain, static meshes, deferred lighting and fancy materials to push Deus Ex: Revision visuals to a whole new level.

Cyrus -- the other new guy -- will pitch in to make use of these features, and create tons of static meshes, while adding content that Project HDTP didn’t cover. Right now he is working on:

Gunther and Anna

To make full use of the scheduled engine features we need to remake or at least update most of the content already created. However the whole team is excited to make use of the new features and make Deus Ex: Revision the best Deus Ex incarnation of all time.

Edit: As you many have realized, this was an April Fool's post; we won't delay Revision for any new features.However most of the post is correct, Hanfling is working with us to make the Revision Framework and the long term goals are to include the mentioned features, but that would be years into the future. Currently it's mostly a WIP framework for mods to easily and properly integrate into the game without having to replace DeusEx.u. It will also improve the editing workflow with a new set of tools. It will not be used in the 1.0 release and we'll only lift a few features from it, such as a fix for incorrect footstep sounds and UI scaling.

We also do have a new 3D artist named Cyrus that joined us a few weeks ago, and he is currently working on replacing some vanilla models, however certainly nothing as indicated by the picture above.
We are very close to release right now and beta testers will be contacted shortly. More info soon to come :)

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Revision Goodie Bag

Revision Goodie Bag

Dec 24, 2014 Wallpapers 7 comments

The Revision Goodie Bag contains some screenshots, wallpapers and ringtones. Happy Holidays from Caustic Creative!

Post comment Comments  (200 - 210 of 1,421)
Guest Mar 30 2015, 8:46pm says:

Is full biomod integrated (with athletics and stuff) ?

+2 votes     reply to comment
Jerion Creator
Jerion Mar 31 2015, 9:58am replied:

BioMod and Shifter are integrated into the game. We've overhauled a few things over the last six months, and you can now choose between Normal, Shifter, and BioMod gameplay modes from the in-game menus. However, you have to choose which one you want to play before starting a new game; you can't switch between modes in the middle of a game. We're planning on looking into a more elegant solution in the future, but that will have to wait until after 1.0 ships.

+3 votes   reply to comment
cincilator Mar 31 2015, 10:20am replied:

Thanks for replaying to me. I have been experimenting a bit with modding biomod, largely re-balancing weapons (mostly, I have made assault gun, assault shotgun and sniper rifle somewhat more deadly). I like how it turned out. I would love to be able to use those settings in revision. Is it still possible to decompile, edit, and then recompile revision biomod .u as it is with just biomod?

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Apr 2 2015, 5:02am replied:

It's possible yes. You'll need to have the editor installed and move around some file, that's all.

+1 vote   reply to comment
cincilator Apr 2 2015, 9:23am replied:


+1 vote     reply to comment
LichKing Mar 31 2015, 7:41am replied:

I don't know. BioMod is based on Shifter (I think?) and Shifter is included as optional during the installation.

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Apr 2 2015, 5:05am replied:

That's been changed, and besides based on does not mean you have to have Shifter installed. All three "modes" are installed at once and you can switch in-game between the ones.

+1 vote   reply to comment
crill Mar 30 2015, 5:57pm says:

I am really looking forward to this release I check on it constantly, I hope it comes out soon, and not say on april 14th cause if I have to choose between GTA V on PC and this I might have a breakdown (thought I would probs choose this anyway). I think I am gonna go realistic on this one cause the mapping looks worth the extra effort to complete.

Counting down the days :D

+3 votes     reply to comment
TheDalekCaan Mar 30 2015, 11:36pm replied:

Oh, man. April is gonna make my grades drop so much ;-;

Age of Ultron, Daredevil, GTA V, Deus Ex Revision...

+2 votes     reply to comment
LichKing Mar 30 2015, 3:10pm says:

How long optimizing cutscenes can be?!

-1 votes     reply to comment
crill Mar 30 2015, 5:59pm replied:

As long as they need to, be happy as developers these guys have taken the time to make this the best it can be, and as bug free as it can be. On this day with gaming you don't get that very often even on the best selling games, let alone a modification of one.

+3 votes     reply to comment
MonarchX Mar 31 2015, 2:29pm replied:

I absolutely agree. All the best games in the realm of PC Gaming have already been released years ago and just about all of such games had incredible fan-developer support to make those games bug-free, restore unfinished content, and provide a much better gaming experience. There are unofficial patches and content-restoring packs for: Planescape Torment, Fallout 1 & 2, BG1, BG2, IWD (+ Enhanced Edition), Vampire - Bloodlines, and many more. Soon Deus Ex will also receive the best update/mod to forever leave a burning glowing mark in PC Gaming and in the hearts of Deus Ex fans! All thanks to the hard work and dedication of developers, who aren't even being paid for this work. Isn't it crazy? Many developers of current games are paid for their sub-par work (IMHO), but fan-developers with excellent results are the ones NOT being paid, aside from donations.

+2 votes     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 30 2015, 6:03pm replied:

I'm almost done with those, just needs one or two lighting tweaks. However right now optimizing Page is what takes up my time.

+4 votes   reply to comment
dev221117 Mar 30 2015, 8:26pm replied:

How do you "optimize" Page? Do you give him less evil dialogue? :P

+1 vote     reply to comment
LichKing Mar 31 2015, 7:39am replied:

One does not simply make Bob Page less evil.

0 votes     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 31 2015, 3:47am replied:

One makes sure there are no bugs left if I do a optimal rebuild (to get better performance), and I also clean up some stuff that should not be in the map that has accidentally been left behind.

+2 votes   reply to comment
That_Gal Mar 30 2015, 9:18pm replied:

You obviously give him more not less!

+2 votes     reply to comment
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