Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.

Report article RSS Feed March Update

Good news! We have a release date. Bad news! It's in May. See within for more details.

Posted by Jerion on Mar 8th, 2014

Hello!

Welcome to our March update.

As we begin the last part of primary development with Revision, we’re happy to finally announce our v1.0 release date: May 12th. We had been planning to launch later this month, but took stock of the project and our timeline, and decided that we just weren’t going to be happy with the version of Revision we would have had by March 30. So we’ve pushed it back six weeks, and will be making use of the time to make sure everything is as we want it to be.

Hell's Kitchen
Hell’s Kitchen, now with color!

On a slightly related noted, we’re also happy to announce that we’ve partnered with the New Vision team to distribute their high resolution texture assets with Revision 1.0. This will simplify the process of trying to get the two mods to play nicely together; instead of downloading separate packages and fussing with installation orders and .ini configuration files, it will be handled by our installer with a single download.

UNATCO
JC Denton’s Office. Modified pistol courtesy of HDTP.

Those of you who have been following the Development Progress page on www.dx-revision.com will have noticed we’ve finished our overhauls of the early game environments. We will be reaching out to our playtesters this month to begin gathering external feedback on missions spanning Chapters 1 through 6.

Vandenberg AFB Tunnels
Don’t step in the Green Goop of Doom.

Post comment Comments
Resev
Resev Mar 8 2014, 11:19pm says:

Good news all around, and a great addition with the partnering with New Vision.

+7 votes     reply to comment
Mirrorman95
Mirrorman95 Mar 9 2014, 12:51am says:

It's not the end of the mod, but you can see it from here.

+10 votes     reply to comment
LordVader89
LordVader89 Mar 9 2014, 1:47am says:

Will 1.0 be compatible with Shifter?

+8 votes     reply to comment
Nokiaman
Nokiaman Mar 9 2014, 5:53am replied:

Seconding this. Does Shifter 1.9 work with this mod?
I assume NV and HDTP will obviously work.

+6 votes     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 9 2014, 6:00am replied:

Yes. Shifter does not work 100% with the demo we have here on Moddb (the office storage feature is broken). 1.0 will solve that bug and bring full Shifter support.

+7 votes   reply to comment
Guest
Guest Mar 10 2014, 3:47am replied:

For me the problem is rather in the Shifter itself, I couldn't even get it to create the Shifter.exe now as I play with the new launcher, HDTP and NV. Could anyone send it to me please?

+1 vote     reply to comment
bjorn98009_91 Creator
bjorn98009_91 Mar 13 2014, 5:41am replied:

Shifter does not have an .exe...

+2 votes   reply to comment
slipkid69
slipkid69 Mar 9 2014, 5:42am says:

This is looking really good, can't wait to give it a try.

+4 votes     reply to comment
phillon
phillon Mar 9 2014, 6:46am says:

Great news about the mod and shifter support. Also makes perfect sense to full integrate it with NV, I mean who really would really play with the old textures? DW did such an amazing job staying true to the original's character. Perhaps in the future you guys can include an option in the installer to add HDTP in as well? To simplify it even more and bring the 'total enhancement' (models, textures, maps, music) experience in one easy installer? Just a thought. Other than that, take all the time you need (just not forever :P) to get it right and thank you again so much to everyone involved for enhancing my favourite game of all time. Played through it 17 times now. God, this game is so amazing; it has it all...and now it will have even more than all! It will be beyond perfect haha! I. Am. Ready.

+5 votes     reply to comment
Jerion Author
Jerion Mar 18 2014, 9:59am replied:

Hey, about that... Dx-revision.com

+1 vote   reply to comment
phillon
phillon Mar 18 2014, 12:27pm replied:

Awesome news! Makes sense. Thanks to Revision team and the HDTP guys for facilitating this.

+2 votes     reply to comment
Drewie
Drewie Mar 9 2014, 2:50pm says:

Haha, I read March 12th on the Revision site and I was so excited I didn't bother to read the whole post. Then after a couple of hours, I decided to re-read it and to my surprise, I noticed it said May 12th.

But you know what? It's going to be worthed for sure.

Also, I really didn't understand: "We will be reaching out to our playtesters this month to begin gathering external feedback on missions spanning Chapters 1 through 6." Does that mean that a final demo will be released or only specific people can test them out? If so, I would certainly love to be a play tester and report bugs and stuff like that! :)

+4 votes     reply to comment
Jerion Author
Jerion Mar 9 2014, 3:22pm replied:

We have a small list of people to whom we will be sending private betas with semi-final content, initially for the first half of the game, and later on for the second half. We will not be issuing another update for the public demo prior to releasing the full version. If you'd like to be on the list, PM me your email contact information and we'll consider it!

+4 votes   reply to comment
nerdenstein
nerdenstein Mar 9 2014, 4:44pm says:

This looks fantastic! I'm so impressed with the world you've created/recreated!

+4 votes     reply to comment
Rakym
Rakym Mar 9 2014, 7:06pm says:

Good job guys, good job. Anyone know when HDTP(full) is supposed to come out?

+4 votes     reply to comment
medve
medve Mar 11 2014, 4:06pm says:

fap

+4 votes     reply to comment
TheUnbeholden
TheUnbeholden Mar 12 2014, 8:59am says:

OMG its sight! I can't believe that Deus Ex has so far since the first few modders decided to revamp a classic.

+3 votes     reply to comment
PhDeus
PhDeus Mar 14 2014, 9:02pm says:

I appreciate the level of care that has been put into this effort. For me, it is as important as it is for you. And as an engineer, I understand the level of detail both technical and creative, that is required.

+2 votes     reply to comment
TaonasB
TaonasB Mar 30 2014, 12:41pm says:

Just read the new post on your website stating that you partnered with Kocmo. That is great news! It looks like all the best mods and years of hard work are finally going to accumulate into a new but familiar Deus Ex experience. I have been following this mod for years and was even an early beta tester back in the day. I can't thank you guys enough for all your hard work, you truly have created a masterpiece and I can't wait to play it.

+3 votes     reply to comment
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Caustic Creative
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