Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Datavault Map- PRCS Wall Cloud, Upper Decks (view original)
Datavault Map- PRCS Wall Cloud, Upper Decks
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
SimonDenton
SimonDenton - - 434 comments

Nice work on the new datavault images! They show the locations a lot more clearer albeit we'll need it! The levels look HUGE!

Reply Good karma Bad karma+3 votes
lowenz
lowenz - - 1,060 comments

Yeah, it's an astonishing work!

Reply Good karma Bad karma+2 votes
Eye.sys Creator
Eye.sys - - 70 comments

Indeed, the aim is to make datavault maps more clear. The original vanilla datavault maps for ship top&bottom were quite complicated, and we are trying to make them more 'human-readable'. Your feedback on these aspects is always appreciated, thank you guys!

Reply Good karma+3 votes
Kamza
Kamza - - 56 comments

If you don't mind me asking, what program was used to draw this?

Reply Good karma Bad karma+1 vote
Eye.sys Creator
Eye.sys - - 70 comments

Oh it's simply SketchUp. I've created a 3D model of the three floorplans (based more on the actual ingame map than on the vanilla datavault image) and I've 'stacked' them one on top of the other, with some distance between floors as you can see (I've set the view to Perspective as opposed to Parallel).
The lines and surfaces styling has been done in SketchUp, as it has a lot of options for visual styles. Only after that, I've added the room labels and the other graphic elements in Photoshop.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: