Continuation of Deus Ex: Reborn idea. The goal is to port Deus Ex to UE2.5 engine.
Now UT2004 can save visited maps separately and change information in them, like Deus Ex does. The new saveSystem is script-controlled, so modders can change anything. For now it works in "semi-automatic" mode, but it works as i want, and this is already very good. There is only one disadvantage of such method: savegames will take up to 20-100 MBytes per slot.
Thanks to MVV for native engine extension!