DXR Training Mission
Sep 27, 2006 Movies 0 commentsA few minutes of the beginning of the training mission, provides a glimpse of things being worked on.
Deus Ex: Reborn is a Unreal Tournament 2004 modification aimed at giving the classic Deus Ex technological tune-up. The goal is to utilize the capabilities of UE2 to provide the player with a higher resolution Deus Ex experience while keeping the gameplay intact. Hopefully this will result in a visually and physically more immersive game that DX fans can enjoy.
Refer to our website for the latest info:
Dxr.deusexgaming.com
We also have forums to make it easier for followers of the mod to post their thoughts.
Dxr.deusexgaming.com
5 comments by Akerfeldt on Mar 19th, 2006 digg this super bookmark
*Alpha has been removed. A new version is in the works.*
I have packaged the mod so that you may try it out, it's nothing spectacular. I honestly thought I would be farther along since 2 weeks ago, but even though an assload of code was written, there was very little visible effect. In any case, hopefully this will be at least proof that work is being done :)
For the mod to work you must copy the DX textures to the mod's textures folder.
"e" is your frob key, "i" loads the inventory screen.
Also if you would like to try out another map type "open decotest" in the console without the quotes.
Some helpful instructions
Dxr.deusexgaming.com
A few minutes of the beginning of the training mission, provides a glimpse of things being worked on.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
And finish this mod, enough exuses, i dont think u wanna be put on the shelf with the other loosers who start something and dont finish it. MAN THIS MOD IS COOL DONT GIVE UP ON IT!!!!!!
This makes me wanna model in 3D and import the objects into the Unreal Engine... luckily, both are within my grasp! XD
Good lookin' mod though! I hope that it pans out, and doesn't end up in the grave yard of mods that never made it past the "pre-production" stages!
btw my computer is to fast for old deus ex it have to many fps lol there are 2 ways i know to fix this for the old deus ex and ut. first thing you can do is to turn on v sync and limt the game to 60hz then the game wont go over 60 fps lol:P. the second thing you can do wich is the best is to go at Cwdohnal.home.mindspring.com look for deus ex opengl download replace old deus ex opengl in deus ex folder and add this in deusex.ini
youre done now you can play good old buggy deus ex at a normal speed lol btw i demand that this mod is gonna be finished.:D
FrameRateLimit=60 put this in it
deus ex on ut2004 engine gonna take off i hope this is not so buggy as the old deus ex lol :D
gildedlink, thats a common problem with laptops...
eidos probably never had an engine considering theyre not game developers, theyre game producers. also deus ex ran off of unreal engine 1 (i think)
What I see so far is really impressive. Here's hoping it gets finished and is as addictive as the original.
Note: How do the audio and frame rate sync up so far? I realize it's an unusual thing to ask, but my computer runs too fast for DX since I upgraded it, and the dialogue cuts off because the game runs so fast. Dunno if it's a problem UTk4 would give me too or if it's only the Eidos Engine (it's prolly the Eidos engine, they make great games, but so damn buggy all the time X_x )
couldnt you convert all the weapons, anims, and textures from Deus Ex instead of making new ones?
"nm" means "nothing much" "nvm" means "nevermind"
Ok nm what I said before heh, I just threw something together quickly so its a little sloppy. You can find the trailer in the downloads section or follow this link
Moddb.com
Its called DXR Training Mission