Deus Ex: Reborn is a Unreal Tournament 2004 modification aimed at giving the classic Deus Ex technological tune-up. The goal is to utilize the capabilities of UE2 to provide the player with a higher resolution Deus Ex experience while keeping the gameplay intact. Hopefully this will result in a visually and physically more immersive game that DX fans can enjoy.

Refer to our website for the latest info:
Dxr.deusexgaming.com

We also have forums to make it easier for followers of the mod to post their thoughts.
Dxr.deusexgaming.com

Dynamic Shadows

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Dynamic Shadows
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5 comments by Akerfeldt on Mar 19th, 2006 digg this super bookmark


*Alpha has been removed. A new version is in the works.*

I have packaged the mod so that you may try it out, it's nothing spectacular. I honestly thought I would be farther along since 2 weeks ago, but even though an assload of code was written, there was very little visible effect. In any case, hopefully this will be at least proof that work is being done :)

For the mod to work you must copy the DX textures to the mod's textures folder.
"e" is your frob key, "i" loads the inventory screen.
Also if you would like to try out another map type "open decotest" in the console without the quotes.

Some helpful instructions
Dxr.deusexgaming.com

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DXR Training Mission

DXR Training Mission

Sep 27, 2006 Movies 0 comments

A few minutes of the beginning of the training mission, provides a glimpse of things being worked on.

DXR Karma Trailer

DXR Karma Trailer

Jun 28, 2006 Movies 1 comment

A short clip of karma fun in DX.

Comments  (100 - 110 of 116)
krazedkaoz
krazedkaoz May 22 2006, 1:56pm says:

Oh come on the Deus Ex HD mod looks better and they are using the original engine.

+1 vote     reply to comment
methy
methy Apr 25 2006, 1:34am says:

Looking nice, 'specially the speed it's going at. I'm impressed. Nice new goals notes thingme.

+1 vote     reply to comment
Akerfeldt
Akerfeldt Apr 25 2006, 1:01am says:

Alright check out the new screen shot of the notes/goals screen. There a few things missing, not sure if it's worth the effort to implement them. Namely the ability to edit the notes, thats gonna be a toughy.

Althought not shown in any of the screenshots, I also added functionality to the object belt. So you can drag and drop weapons onto it and then pull up those weapons with the number keys, just like in DX.

+1 vote     reply to comment
Akerfeldt
Akerfeldt Apr 5 2006, 3:59pm says:

Sorry I havent been working on DXR in a while. I've been playing Oblivion like a madman. :redface:
I'll get back to work soon. :eyebrow:

+1 vote     reply to comment
shiggsuk
shiggsuk Mar 21 2006, 8:00pm says:

With this mod and Black Mesa for HL2, two of the best PC games of modern times are going to get a face-lift. I personally can't wait - but I guess I'll just have to....

+1 vote     reply to comment
methy
methy Mar 12 2006, 5:23am says:

Meh, Deus Ex looks alright. It doesn't make my eyes bleed and it stimulates my mind in such a way that I enjoy playing over and over.

I mainly look forward to the dynamic shadows. That will make stealth that much cooler.

+1 vote     reply to comment
bleuneptune
bleuneptune Mar 9 2006, 10:32pm says:

Right now our goal is to convert Deus Ex (the first one) to the UT2004 build of the engine as is. At a later date we plan to upgrade the textures/models to higher standards.

+1 vote     reply to comment
ECK29
ECK29 Mar 9 2006, 7:06am says:

Cant wait for this I love Deus Ex and seeing it play in the UT2k4 engine would be a wet-dream

please finish this!

+1 vote     reply to comment
Lord_Draco
Lord_Draco Mar 9 2006, 3:31am says:

Keep it up, you're doing great.

+1 vote     reply to comment
methy
methy Mar 5 2006, 1:40am says:

I am pumped for this. This looks to take Deus Ex and give it more in-depth stealth.

+1 vote     reply to comment
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Platforms
PC, Linux
Developed By
Akerfeldt
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Official Page
Dxr.deusexgaming.com
Release Date
TBD
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Role Playing
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Last Update
1 year ago
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