DXR Training Mission
Sep 27, 2006 Movies 0 commentsA few minutes of the beginning of the training mission, provides a glimpse of things being worked on.
Deus Ex: Reborn is a Unreal Tournament 2004 modification aimed at giving the classic Deus Ex technological tune-up. The goal is to utilize the capabilities of UE2 to provide the player with a higher resolution Deus Ex experience while keeping the gameplay intact. Hopefully this will result in a visually and physically more immersive game that DX fans can enjoy.
Refer to our website for the latest info:
Dxr.deusexgaming.com
We also have forums to make it easier for followers of the mod to post their thoughts.
Dxr.deusexgaming.com
6 comments by Akerfeldt on Feb 23rd, 2006 digg this super bookmark
Thanks to blueneptune's work on developing a better shadow system for UT2004, DX fans can now enjoy a much more immersive look and feel. The shadows are crisp, and fully dynamic.
We also have new forums to make it easier for followers of the mod to post their thoughts.
Dxr.deusexgaming.com
You need to have Flash and Javascript running in your browser to see this player.
A few minutes of the beginning of the training mission, provides a glimpse of things being worked on.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
i must've played through the original 3,4 times. (and forced myself to play through iw once). best game ever (system shock 2 being the close second). can't wait for this mod to come out and give me another reason to play it again. keep up the good work guys!
Oh come on the Deus Ex HD mod looks better and they are using the original engine.
Looking nice, 'specially the speed it's going at. I'm impressed. Nice new goals notes thingme.
Alright check out the new screen shot of the notes/goals screen. There a few things missing, not sure if it's worth the effort to implement them. Namely the ability to edit the notes, thats gonna be a toughy.
Althought not shown in any of the screenshots, I also added functionality to the object belt. So you can drag and drop weapons onto it and then pull up those weapons with the number keys, just like in DX.
Sorry I havent been working on DXR in a while. I've been playing Oblivion like a madman. :redface:
I'll get back to work soon. :eyebrow:
With this mod and Black Mesa for HL2, two of the best PC games of modern times are going to get a face-lift. I personally can't wait - but I guess I'll just have to....
Meh, Deus Ex looks alright. It doesn't make my eyes bleed and it stimulates my mind in such a way that I enjoy playing over and over.
I mainly look forward to the dynamic shadows. That will make stealth that much cooler.
Right now our goal is to convert Deus Ex (the first one) to the UT2004 build of the engine as is. At a later date we plan to upgrade the textures/models to higher standards.
Cant wait for this I love Deus Ex and seeing it play in the UT2k4 engine would be a wet-dream
please finish this!
Keep it up, you're doing great.