"Deus Ex: Man in Black" follows the story of Agent Q, Majestic-12's first nano-augmented MIB agent. Set one month after the death of Bob Page, "Man in Black" will allow players to fight alongside the conspirators of Majestic-12 as they wage a hidden war against the Illuminati. However, in a world of intrigue and conspiracy, where allies become sudden enemies and friends carry out their own secret agendas, nothing is what it seems... As Agent Q, players will have access to nano-augmentation and upgrade canisters. They will travel the globe in an effort to prevent the Illuminati from regaining control over world events. Their journey will lead them to hidden MJ12 facilities in New Mexico, an abandoned Illuminati Library in Alexandria, an Illuminati Data Vault in Tokyo, and other exciting new locales. As the story of Agent Q progresses, a new conspiracy will emerge to threaten the balance of power and the future of mankind itself... Features: !=tentative *A dynamic...
This news update explains why new screenshots have been slow in coming. We are just about finished with our significant storyline overhaul and are working on new maps, but we also intend to limit the screenshot output until we get closer to a final product.
Posted by WildcatPhoenix on Mar 13th, 2008 digg this super bookmark
Regarding updates: The reason for the slowdown (I'm sure most of you remember when we were posting new images once a week) has to do with a MUCH needed restructuring of our mod storyline. Dazza and I have completely...well, significantly improved the story and map order.
But we've put the mappers on hold until the storyline is completely finished. Makes it hard for a mapper to work if he/she has no objective, list of critical encounters, design documents, etc.
This revision is about 80% done.
-Wildcat
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Right on
better to restructure than fail
Another small update: I got in touch with blueneptune to check on the command menu, and he told me that he's been busy doing Real Life work on America's Army (the lad is good, what can I say?)
However, once his workload cools down in a few weeks, he is looking forward to jumping back into MIB coding work.
-Wildcat
yeah, this is the best way to coordinate team member jobs... WE ARE A TEAM. :-) lol
Anyway I think it's cool to create new computer screens (for menu & windows for DX) but it's very hard to do (I know).
Ciao gente, alla prossima!
;-D
Thanks for the update. It's great that you've decided to refine the storyline; Makes a better gameplay experience!