Maintains the general plot of Invisible War, but tries to make the transition between it and Deus Ex a bit more coherent than the original. The story will be completely different, iow, but the essential plot will be the end goal (basically the endings will be similar), and Chad Dumier does not turn into a despotic ruler, etc.

I'm a solo struggling un and underemployed college graduate, and it would be a dream if I could focus on this mod, so please donate if you have the interest and ability! The sooner I finish this, the sooner we can topple (what I believe to exist) an actual global conspiracy!:

Paypal.com

Credit should be given to individuals involved in TNM (The Nameless Mod), as they have shared in resources and editing knowledge. As well as other mods from which their mod benefited, such as Carone. Credit should also be given to the varying pantheon of gods of the DX modding community like Ded of 2027, etc., and especially the lovely Veronika who created the DX-compatible Ued2 editor. Credit should also be given to the developers of both DX and DX:IW. Rene' of Eidos Montreal has given such mods a 'go ahead':

Forums.eidosgames.com

"This is completely okay! If you're using unique assets and will not try to sell it commercially, there's no problem!"

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Comments  (0 - 10 of 15)
whenworldscollide2
whenworldscollide2

I really wish I could offer more than moral support and a few suggestions, and most of the suggestions have already been covered in threads on Steam community, on Reddit and the Deus Ex community boards. The ME2 comtinuation idea was quite good, that's all I can say.

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bfg666
bfg666

So you're remaking DX2... in the DX1 engine?! Doesn't make sense. Why don't you use a less ugly engine?

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MrYod
MrYod

He is: using Dx1 engine instead of Dx2 engine IS using a less ugly engine. =)

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Blade_Sword
Blade_Sword

Personally Deus Ex 2 wasn't a bad game, but yeah I think some revision and some going back on the roots of the original in therms of gameplay is a good thing. The game missed a lot of things while got a few things right compared to the other DX games.
Good luck with this mod and I hope it will end up to be awesome

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oyegame
oyegame

plz tell me download link thanks

real nice mod

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ʟogan
ʟogan

Really glad there's going to be some fresh paint on the story alongside the environments. Deus Ex 1's backstory felt a lot more relevant and relatable, compared to how IW's felt like outright dime-a-dozen kooky sci-fi novel politics.

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Guest
Guest

looks good dont let it die.

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firestorm9000
firestorm9000

Tracking. Should be interesting to see what your take on the main hubs are. I'd like to explore a version of Seattle, Trier and Cairo that doesn't amount to a few corridors. In fact, any level of design would be better than what Ion Storm gave to us. :)

I'd donate if I could but I'm in the same situation: no work and not enough money.

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SilverSpook
SilverSpook

Awesome work here! Can't wait to try this out.

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crill
crill

I personally liked the storyline on IW, however I did not like the way it was delivered, there was too much action placed within the game and not enough technicality, such as the way you could actually type the code into the keypad, simplistic yet gives you a feel of realism, anyway back to the storyline, I think what it mainly missed was the fact that everything felt more linear than its predecessor when a true DX fan would like a game that challenges their instincts and force them to rethink their strategy each play through, as a change in weapons may require the player to use this option. I wish you all the best in remaking this game :)

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