Deus Ex Enhanced Version 2.0.0 Features

  • High resolution anti-aliased fonts *
  • Fixes the dialogue cut-off problem experience by users with high resolution monitors/panels *
  • Weapon accuracy fixes for screens with the following aspect ratios: 16:10, 16:9, 5:4
    (the targeting area is the same size as on a 4:3 aspect ratio display, which the game was originally designed for)
  • Improved Sniper scope and binocular views with:
    1. increased visible area
    2. higher resolution graphics.
    3. Binocular view's center box now has a purpose (subtly increased brightness and detail)
  • The augmentation targeting square lines up perfectly with all crosshairs (normally it does not)
  • Fine grain control of in-game brightness settings (1% increments instead of 5%)

* New feature in version 2 (these specific features require DirectX 10)

Current Requirements


  • Screen resolution of at least 1280x960 *
  • DirectX 10 capable graphics card *


  • Deus Ex (with the English Multiplayer & Singleplayer Patch 1112fm [USA/UK] patch)
  • Shifter 1.84
  • Vista/Windows 7 *
  • Kentie's DX10 renderer for Deus Ex *
  • One of the following mods to disable the normal GUI scaling: *
    1. Kentie's Deus Exe
    2. OTP's UI fix

* Required only for version 2+

Mod Compatibility

  • Whatever Shifter is Compatible with (HDTP, New Vision, Revision, etc.)

My Personal Recommended Mods List

  • New Vision (higher res textures):
  • HDTP (r1):
  • Kentie's Deus Exe launcher (bug fixes and other goodies). In general, check out Kentie's excellent artical:
  • Deus Ex Revision (focusing on map changes. Newest version is still a Demo). (not compatible with Kentie's launcher):

Comments/Bug reports welcomed and appreciated!

Bugfixes get the highest priority. Once you report one, it will get fixed/solved in a time frame that can be measured in hours.

External Project Website:

Image RSS Feed Latest Screens
Version 2.1 Sneak Peak (Augmentation HUD) Sneak peak of version 2.1 Hitdisplay Inventory Screen v2.0.0
Blog RSS Feed Report abuse Latest News: Deus Ex Enhanced v2.1.0 Sneak Peak!

10 comments by Daemonjax on Mar 6th, 2011

Here's a sneak peak of the upcoming v2.1.0. It will feature retextured HUD elements in high resolution detail, while maintaining the style and size of the original textures.

This is an actual ingame screenshot of the HUD Hitdisplay:
Sneak peak of v2.1 HUD Hitdisplay

(Update) And here's the augmentation HUD I just finished:
Augmentation HUD v2.1

Downloads RSS Feed Latest Downloads
Deus Ex Enhanced v1.3 (DX9/OpenGL)

Deus Ex Enhanced v1.3 (DX9/OpenGL)

Mar 5, 2011 Demo 5 comments

This version does not require DirectX 10. Toss the 2 files into your ../deusex/system/ folder. Requires: Shifter 1.84 Normal GUI Scaling (Do NOT use with...

Deus Ex Enhanced v2.0.0 (DirectX 10 required)

Deus Ex Enhanced v2.0.0 (DirectX 10 required)

Feb 19, 2011 Full Version 6 comments

Use 7-zip to extract. Readme and changelog file included.

Post comment Comments  (0 - 10 of 115)
rolatis Jun 6 2014, 1:27am says:

That health model looks so good, too bad this mod is dead.

+1 vote     reply to comment
blackout369 May 11 2014, 1:31pm says:

it doesnt work for me

+1 vote     reply to comment
blackout369 May 11 2014, 12:07pm says:

i have it set at my native resolution but it looks zoomed in any idea how to help it?

+1 vote     reply to comment
blackout369 May 10 2014, 9:22pm says:

it keeps crashing on me :(

+1 vote     reply to comment
kocmo Mar 17 2014, 10:26am says:


Thank you for doing the massive amount of work on UI. I've continued where you left off, and created a new mod unifiedDeusEx at with the following additions:

(1) re-rendered inventory and belt icons from scratch in 24-bit color and high resolution
(2) upscaled all other user interface and HUD icons and textures using high quality algorithms
(3) updated to load meshes from HDTP Release 2
(4) merged in latest Shifter v1.9 RC1, and made it possible to enable or disable many of its gameplay-changing options (new skill system, random loot on NPCs, overpowered unique weapons, etc.) one by one
(5) merged in BioMod v1.0
(6) merged in many of the changes in your source tree at , ones you did not include in v2.0.0
(7) added a bunch of bugfixes across the board
(8) adding compatibility with other major Deus Ex mods (Zodiac, TNM, etc.) one by one

In short, it presents a coherent high-definition UI, and is compatible with current versions of most common Deus Ex mods.

+4 votes     reply to comment
hyperion01 Feb 15 2014, 8:43am says:

This mod is crap, it screwed up my buttons and GUI and I cannot read any subtitle texts from now. Instead of higher quality it looks like just the resized old one, to a higher scale...

0 votes     reply to comment
Guest Dec 5 2013, 1:24am says:

This comment is currently awaiting admin approval, join now to view.

kocmo Mar 17 2014, 10:31am replied:

I've listened, and updated dxEnhanced to allow disabling the annoying Shifter features one by one. Check out

+1 vote     reply to comment
Mirrorman95 Sep 23 2013, 7:34pm says:

Will 2.1.0 be compatible with the HDTP Beta like Shifter 1.9 is?

+1 vote     reply to comment
BoneofFear Sep 25 2013, 10:13pm replied:

The mod doesn't seem to be worked on anymore.Daemonjax hasn't posted anything or even shown up here for a long time now.

+1 vote     reply to comment
kocmo Mar 17 2014, 10:16am replied:

I've created a solution compatible with HDTP Release 2, get it at

+1 vote     reply to comment
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Released Feb 19, 2011
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