This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, superweapons and powers. New music and sounds for some units.
This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It will take fighting in the sky to new levels with a broad variety of aircrafts and helicopters. The GLA can now participate in these fights. But the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialised infantry units.

With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported.

"This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared even between the countries are the supply gatherers, and sometimes even that's not the case!"

Here are the new generals you get to play around with.

USA:
-Airforce General
-Tech & Naval General
-Commander in Chief
-Assault General

China:
-Tech & Naval General
-Commander in Chief
-Artillery General
-EMP & Napalm General

GLA:
-Stealth & Naval General
-United Arabs
-Terror Leader
-Toxic Warfare General

-Mother of all coalitions (MOAC)
-United Generals

14 new generals, more than 85 new units, new Generals powers and plenty of Naval units, what more could you ask for?

Designed for multiplay with unique strength and abilities for all different generals. A general superior in one type of game may be useless in another....

NOTE: This mod is for Zero Hour only, and for the English version. IF you have another version all in-game text will not display properly. To fix this : copy the contents in the English folder to your language-folder located in "gamedir/Data".

Download available through moddb

MOD UPDATE:
Version 1.4 is now available for download (as soon as it has been approved by moddb).

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Nuclear final Nuclear beginning Some explosions
Blog RSS Feed Report abuse Latest News: Destructive Forces V1.4 released

6 comments by XitArS on Feb 11th, 2012

About six years from initial release of this mod (that means about three weeks ago), I heard about C&C Generals 2 (release date late 2012). So I just had to once again play some Destructive Forces to relive some fun LAN moments. Now,  since this was a Skirmish-endeavor I couldn’t help but notice the lack of AI in this mod. And even though I know that I’ve said to myself in the past that fixing the AI was too complicated, I couldn’t resist starting up World Builder and play around. So I decided to start this last™ project with DF, codenamed “Make the AI use the SW for all sides, and add in some other AI enhancements like building units and attacking”. Now, I am nowadays a busy guy so the time-budget for this project was at max 2h/day for a period of two or so weeks (I like to “finish” things I start). Now, 40 or so hours later, with 80% of that being skirmish game-time, I hereby give you version 1.4 of Destructive Forces with working* AI, two new generals and some smaller changes.

You can grab the latest version here

Media RSS Feed Latest Video
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Destructive Forces V1.4 Automated Install

Destructive Forces V1.4 Automated Install

Feb 12, 2012 Full Version 40 comments

So, six years after the first release of Destructive Forces, I just had to give this project a proper closure. And what could be better than a working...

Destructive Forces V1.4 FULL

Destructive Forces V1.4 FULL

Feb 11, 2012 Full Version 42 comments

So, six years after the first release of Destructive Forces, I just had to give this project a proper closure. And what could be better than a working...

GameData.ini  (improved performance)

GameData.ini (improved performance)

Aug 7, 2010 Other 7 comments

This is the same file as include din the 1.4b full installation archive.

Destructive Forces for MAC (ZIP archive)

Destructive Forces for MAC (ZIP archive)

Aug 7, 2010 Full Version 4 comments

This is the exact same version as DF 1.3 but instead of embedded in an installer it is contained in a ZIP-archive. So MAC users should be able to extract...

Destructive Forces V1.3 (OLD)

Destructive Forces V1.3 (OLD)

May 5, 2009 Full Version 81 comments

**VERSION 1.4 now available** Ok, so I found the piece of data that I worked on for about a year ago, on a forgotten USB-stick. So I give you the latest...

Full DF soundtrack

Full DF soundtrack

Apr 29, 2008 Full Version 6 comments

This music-file contains all tracks used in Destructive Forces.

Post comment Comments  (70 - 80 of 422)
AFG
AFG Feb 12 2012, 2:02pm says:

Hey i made a PNG version of your logo could i give it to you to upload, or where else could i upload it to. BTW awesome mod, I downloaded 1.4 why have you taken it off the download list?

+1 vote     reply to comment
XitArS
XitArS Feb 12 2012, 3:28pm replied:

Hey, sure, do that. I fixed a bug that caused the game to crash and updated the download. However, moddb has to approve the files before you can download it so I guess that won't be until tomorrow... I also uploaded an automated installer.

+1 vote     reply to comment
ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp Feb 12 2012, 3:14pm replied:

I think he's fixing up the remainder bugs, causing crashes.

+1 vote     reply to comment
ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp Feb 12 2012, 12:07pm says:

Great expansion to Reborn. Glad to see old timers like Anus Panda and XitArs back in action.

+2 votes     reply to comment
YourGeezuz
YourGeezuz Feb 12 2012, 5:29am says:

Same it happens with the USA assault general

+1 vote     reply to comment
XitArS
XitArS Feb 12 2012, 6:56am replied:

Thanks YourGeezuz and Cheif122. I deleted some non-used items before packing the files but one of those non-used items happened to be the helicopter that spawns when you build the supplycenter of the Assault general :). I've uploaded a fixed version labeled Destructive Forces V1.4b.zip that corrects this issue. It might take a few hours before IMDB confirms it. Sorry for the inconvenience.

+2 votes     reply to comment
XitArS
XitArS Feb 12 2012, 7:08am replied:

Before moddb* confirms it, not IMDB, lol.

+1 vote     reply to comment
DilinDafonte
DilinDafonte Feb 11 2012, 11:16pm says:

MY GOD YOUR BCAK ANDD THIIIS IS BACKKK MY GOD OH GOD ITS A MIRACLE!

+4 votes     reply to comment
AFG
AFG Feb 12 2012, 2:03pm replied:

lol thats what i thought when i saw an update

+1 vote     reply to comment
Chief122
Chief122 Feb 11 2012, 11:16pm says:

Been getting a crash after about 5 minutes in game.

+1 vote     reply to comment
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Icon
C&C Generals: Zero Hour Icon
Platform
Windows
Developed By
XitArS
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Official Page
Xitars.tripod.com
Release Date
Released Apr 21, 2006
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9.3

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Highest Rated (3 agree) 8/10

just some bug need to fix
and better AI
if the bug fixed and get better ai

this will rock :D

Oct 27 2009, 3:43am by h0devil

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