This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, superweapons and powers. New music and sounds for some units.
This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It will take fighting in the sky to new levels with a broad variety of aircrafts and helicopters. The GLA can now participate in these fights. But the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialised infantry units.

With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported.

"This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared even between the countries are the supply gatherers, and sometimes even that's not the case!"

Here are the new generals you get to play around with.

USA:
-Airforce General
-Tech & Naval General
-Commander in Chief
-Assault General

China:
-Tech & Naval General
-Commander in Chief
-Artillery General
-EMP & Napalm General

GLA:
-Stealth & Naval General
-United Arabs
-Terror Leader
-Toxic Warfare General

-Mother of all coalitions (MOAC)
-United Generals

14 new generals, more than 85 new units, new Generals powers and plenty of Naval units, what more could you ask for?

Designed for multiplay with unique strength and abilities for all different generals. A general superior in one type of game may be useless in another....

NOTE: This mod is for Zero Hour only, and for the English version. IF you have another version all in-game text will not display properly. To fix this : copy the contents in the English folder to your language-folder located in "gamedir/Data".

Download available through moddb

MOD UPDATE:
Version 1.4 is now available for download (as soon as it has been approved by moddb).

Image RSS Feed Latest Screens
Nuclear final Nuclear beginning Some explosions
Blog RSS Feed Report abuse Latest News: Destructive Forces V1.4 released

5 comments by XitArS on Feb 11th, 2012

About six years from initial release of this mod (that means about three weeks ago), I heard about C&C Generals 2 (release date late 2012). So I just had to once again play some Destructive Forces to relive some fun LAN moments. Now,  since this was a Skirmish-endeavor I couldn’t help but notice the lack of AI in this mod. And even though I know that I’ve said to myself in the past that fixing the AI was too complicated, I couldn’t resist starting up World Builder and play around. So I decided to start this last™ project with DF, codenamed “Make the AI use the SW for all sides, and add in some other AI enhancements like building units and attacking”. Now, I am nowadays a busy guy so the time-budget for this project was at max 2h/day for a period of two or so weeks (I like to “finish” things I start). Now, 40 or so hours later, with 80% of that being skirmish game-time, I hereby give you version 1.4 of Destructive Forces with working* AI, two new generals and some smaller changes.

You can grab the latest version here

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Destructive Forces V1.4 Automated Install

Destructive Forces V1.4 Automated Install

Feb 12, 2012 Full Version 11 comments

So, six years after the first release of Destructive Forces, I just had to give this project a proper closure. And what could be better than a working...

Destructive Forces V1.4 FULL

Destructive Forces V1.4 FULL

Feb 11, 2012 Full Version 20 comments

So, six years after the first release of Destructive Forces, I just had to give this project a proper closure. And what could be better than a working...

GameData.ini  (improved performance)

GameData.ini (improved performance)

Aug 7, 2010 Other 6 comments

This is the same file as include din the 1.4b full installation archive.

Destructive Forces for MAC (ZIP archive)

Destructive Forces for MAC (ZIP archive)

Aug 7, 2010 Full Version 4 comments

This is the exact same version as DF 1.3 but instead of embedded in an installer it is contained in a ZIP-archive. So MAC users should be able to extract...

Destructive Forces V1.3 (OLD)

Destructive Forces V1.3 (OLD)

May 5, 2009 Full Version 79 comments

**VERSION 1.4 now available** Ok, so I found the piece of data that I worked on for about a year ago, on a forgotten USB-stick. So I give you the latest...

Full DF soundtrack

Full DF soundtrack

Apr 29, 2008 Full Version 6 comments

This music-file contains all tracks used in Destructive Forces.

Comments  (340 - 350 of 394)
McGoogles
McGoogles Aug 4 2006, 1:58pm says:

Great mod! I love being the China Artillery General!

+1 vote     reply to comment
Steveokillz
Steveokillz Jul 27 2006, 10:52pm says:

When im playin a skimish game as the United Arabs, im upgraging the final solition doomsday wepon and when i get to the second stage it just cuts off and ends the game right there. Some other generals do that to but i cant think of them at the top of my head right now. Is there any way i can fix them so i dont have to worry about this? This is truly a very good mod and I would like to keep playing, but not ot worry about the mod to cut me off.

+1 vote     reply to comment
alepppos
alepppos Jul 28 2006, 2:37pm says:

this mod not work ....

and i have download fix for this files:

-China Rogue General.ini
-ChinaVehicle.ini
-USA Rogue General.ini

please help me ...

+1 vote     reply to comment
alepppos
alepppos Jul 30 2006, 12:56pm says:

Thanks ... it's work now i just forget make update for games ....

you can download update form this url: Largedownloads.ea.com

+1 vote     reply to comment
Icesharks
Icesharks Jul 27 2006, 7:25pm says:

I love the Install Wizard, making it much easier and faster to uninstall and install.

+1 vote     reply to comment
XitArS
XitArS Jul 28 2006, 10:14pm says:

Steveokillz : I have not been able to reproduce the problem you are describing, and I've heard of noone that has the same problem. Be sure to check all the troubleshooting sections in the readme-file. And perhaps reinstall the mod ;).

alepppos: Please download the "Destructive Forces V1.1" and the fix intended for that version. I do not support the old version anymore since they are rather obsolete... I Recommend you install the FULL version of 1.1 instead of the update.
Don't confuse the old patches with the new one, because if you add an old fix to the 1.1 version then you will encounter some serious problems ;). THe only fix you should apply after installing 1.1 is the "FIX#1 for V1.1" and nothing else ;).

indielove: Please feel free to share your ideas about the mod with me and others. There will be a final release (notice that the mod is marked as 90% done), but it will take some time since I havn't done anything on the mod since the last release - it's summer guys ... :P

+1 vote     reply to comment
indielove
indielove Jul 28 2006, 9:38pm says:

Wil there be any more versions off this mod because i have some more ideas.

+1 vote     reply to comment
alepppos
alepppos Jul 29 2006, 12:53pm says:

thanks for answering me.

but i have "Destructive Forces 1.1.exe" and when this mod not work i download fix#1 then i try to lunche game and still not work then i downlaod fix#2 ....

so is there any another idea please ....

msn messenger: aleppos@hotmail.com
google talk: aleppos@gmail.com
skype: aleppos

Thanks
--
Aleppos

+1 vote     reply to comment
XitArS
XitArS Jul 29 2006, 7:10pm says:

alepppos: There is only ONE fix released for version 1.1. Make sure you install the fix correctly or the mod won't work. (Note that the mod works great even without the fix).

Try uninstalling the mod and reinstall it. Also please read through the troubleshooting section of the readme-file and follow all steps, perhaps it will help you. If nothing helps then try reinstalling the entire game. Be sure to have a totally clean updated version of ZH before attempting to install the mod.

+1 vote     reply to comment
general.tiberiun
general.tiberiun Jul 14 2006, 3:41am says:

U DID IT GENERAL XITRAS

I PRAY FOR U IN YOUR SUCCES FOR PROGRAME SUCH KIND OF MODS

I HAD MANY MODS WHICH I HAD EXPERIENCED BUT THERE IS NO ONE LIKE YOUR MOD.

U MAKE GAME REAL AND COMPLETED BY THIS MOD.

THANKS FOR GREATE EFFORT.

I'LL PRAY FOR U.

GENERAL.TIBERIUN

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Platform
Windows
Developed By
XitArS
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Official Page
Xitars.tripod.com
Release Date
Released Apr 21, 2006
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