This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, super weapons and powers. New music and sounds for some units. This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It will take fighting in the sky to new levels with a broad variety of aircrafts and helicopters. The GLA can now participate in these fights. But the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialized infantry units. With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported. "This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared...

Report abuse Destructive_Forces_UPDATE_1.15 (OLD)
Filename
Destructive+Forces+1.1-1.15_FinalUpdate.zip
Type
Patch
Uploader
XitArS
Date
Jan 4th, 2007
Size
1.06mb (1,109,955 bytes)
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176 (1 today)
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Description

**Version 1.2 is now available. You'll find the update here: DF 1.1>1.15. Final Update for Destructive Forces. Sorry, but there is no more time available for me to put into this mod. Did not manage to implement any new structures or buildings but made some adjustments that I hope will please you. INSTALLATION: You must have Destructive Forces 1.1 Installed. * Extract the "Data" folder to the root directory of Zero Hour. * Select to overwrite all files when prompted. ----Changes since version 1.1----- GENERAL -------- - Added three new starting money options: $5000 for slow and tactical games, $100.000 for extreme games and $1.000.000 for pure deathmatches. - Fixed an issue that could make the game crash when building or using a GLA Demo Dozer - Decreased cost and build time for the GLA camo netting by 60% USA AirForce General -------------------- - Fixed a bug causing the game to crash when the airfield got destroyed. - Lowered health for the airfield by 15% (still has 600hp...


**Version 1.2 is now available. You'll find the update here: Moddb.com

DF 1.1>1.15.
Final Update for Destructive Forces.
Sorry, but there is no more time available for me to put into this mod. Did not manage to implement any new structures or buildings but made some adjustments that I hope will please you.

INSTALLATION:
You must have Destructive Forces 1.1 Installed.
* Extract the "Data" folder to the root directory of Zero Hour.
* Select to overwrite all files when prompted.

----Changes since version 1.1-----
GENERAL
--------
- Added three new starting money options: $5000 for slow and tactical games, $100.000 for extreme games and
$1.000.000 for pure deathmatches.
- Fixed an issue that could make the game crash when building or using a GLA Demo Dozer
- Decreased cost and build time for the GLA camo netting by 60%

USA AirForce General
--------------------
- Fixed a bug causing the game to crash when the airfield got destroyed.
- Lowered health for the airfield by 15% (still has 600hp more than ordinary USA generals)
- Fixed a bug causing the Comorca Gunship to loose its main and secondary weapons when the rocket pod upgrade
was purchased.
- The Heavy Bomber airstrike now has a working shortcut

USA Tech&Naval General
-------------------
- The Shockwave cannon now has a functional shortcut
- Fixed a bug causing the missile submarine to become invisible when damaged
- The hover transport can now carry 5 tanks or 18 infantry. Made it slightly bigger and increased the cost.
- Fixed a missing nametag

USA Commander in Cheif
----------------------
- Removed the ability to upgrade the infantry with chem suits.
- An infantry related bug causing the game to crash was fixed.

USA Assault General
--------------------
- Blackbird weapon loading-times were increased
- The Penta Laser shortcut is now functional

China Infantry General
----------------------
- Increased cost for the nuke jet

China Artilley General
-----------------------
- Fixed a visual bug with the master defence when it was damaged also lowered the cost a bit

GLA Stealth&Naval General
-------------------------
- Doubled the transport capacity of the ferry

GLA Toxic General
-----------------
- Fixed a bug causing the game to crash when destroying the command center with the fortified structure upgrade bought.

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Platform
PC
Developed By
XitArS
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Official Page
Xitars.tripod.com
Release Date
Released Apr 22, 2006
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