In Desolated you play an Ex-Marine Dave who lost his family. The so called "Monsters" holded up a supermarket and killed his wife same as his two children. In this belief he wanted just to kill all that creatures, no matter of the price. But soon he'll understand, that he fought against the wrong and that there's no real evil or good... In Desolated: The Crying Fate you play the revenge-campaign of Dave and you will get through a lot of different places, for example a village, a train, a facility and so on. So the architecture is going to change very often and also the way of mastering the different places, either. The Modification will have new maps, models, textures, sounds etc. same as a money system, a "new" weapon called Firegun instead of the Plasmagun. What is so special about the mod is the story written by a talented story-writer and the plot is about the good and evil complex, but not like good vs. evil, it's going to be more special and new, a mod with a new kind of story.
This is an introducing News-Item for the Desolated: The Crying Fate Modification.
In the next time we'll work on a trailer for Desolated: The Crying Fate.
Desert Level nearly finished, Bloom fully integrated, weapon angles changed and developing the Trailer just have started.
The trailer of Desolated: The Crying Fate is finished and you can watch or download it.
There's a new screenshot and I also got to tell a few things depending on this project.
This news item is just a little summary about the development of Desolated. Things included: desert map, thirdperson, money etc.
This update-news is just huge and includes a lot of interesting facts, for example new shaders added etc.
As I promised you, the new teaser-trailer is out now to watch or to download.
A interview is now out from doomitalia.it showing some interesting facts.
Just a few new infos about the status of the modification.
Some new informations about the release date and some new screenshots added.
Soon there will be a Demo and I also have some other important Informations to tell.
The last news item that will be posted for a long time.
A news item giving some facts about the future of the Mod.
A little news item informing about the modification itself.
Mind and Desolated are finally working together to help each other.
The Desolated Demo is finally done and ready to download!
A little overview of how the project is going on by now.
Daze is the Multiplayerpart of Desolated being produced by hybrid.art using some fresh and new ideas.
A big news-item showing 2 new weapons ingame and giving some informations on the project and what's gonna happen the next time during development.
The Mod "X-Mass" from Neurological is finished, so have a look!
Just wanna wish all of ya a nice slide into 2009... and got some news about Desolated to tell.
Another short news item showing the progress of Desolated.
There are now more screens showing the process of Desolated and we're presenting the Slwomotion.
A short update indroducing the new HUD, a new enemy, 16:9 and some plans.
A huge media-update featuring all of the new weapons being in the game.
The third Media Update which will introduce new weapons, maps and giving an overview about the development.
A news item giving an overview on the current issue in the mod development. UPDATED!
The 4th media update is featuring the new cel shader and other things, same as giving reasons for the delay.
A news item featuring the last trailer before the release of the Mod.