In Desolated you play an Ex-Marine Dave who lost his family. The so called "Monsters" holded up a supermarket and killed his wife same as his two children. In this belief he wanted just to kill all that creatures, no matter of the price. But soon he'll understand, that he fought against the wrong and that there's no real evil or good... In Desolated: The Crying Fate you play the revenge-campaign of Dave and you will get through a lot of different places, for example a village, a train, a facility and so on. So the architecture is going to change very often and also the way of mastering the different places, either. The Modification will have new maps, models, textures, sounds etc. same as a money system, a "new" weapon called Firegun instead of the Plasmagun. What is so special about the mod is the story written by a talented story-writer and the plot is about the good and evil complex, but not like good vs. evil, it's going to be more special and new, a mod with a new kind of story.
The 4th media update is featuring the new cel shader and other things, same as giving reasons for the delay.
Posted by DaveTheFreak on Jul 12th, 2009 digg this super bookmark
Media Update - 4: Cel Shader, Stuff and Delay
This is one of the last news items featuring new screenshots from the game. So don't waste time and get to the point immediately:
I wanna thank skippin for the new and working cel shader being implemented in Desolated. This one is really new, because we just didn't managed it to get Junkguys cel shader to work. But shots say more than a thousand words, so here we go:
Well, the following shot also introduces the new hero Dave, fully skinned and with some mesh changes to make him more human, not like the doom-guy... it's the same model, though!
Over here you see a shot featuring the finished (so far) weaponry of the mod so have a look:
Last but not least: I'm sorry, that there's no trailer yet. Cause still I got some really issues with the new mainboard, which was delivered broken so till I get the new one work just goes on slow. I hope you don't mind, cause actually this mod should be nearly done by now. The following delay is not up to me, but now matter what's gonna happen, I hope to present you the mod till the next two or three months.
Before I forget; a little thanks (or a huge one) to DonBot who is giving his voice to some quest-npcs, but still we're looking for some voice-actors. So if you got a microphone home and your English is well, then you could help us with just some lines. If you wanna apply, just write me a PM and I'll answer as soon as possible!
Dave
PS: Still the trailer is coming within the next two weeks if everything went just a bit as planned.
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Looking good Dave! looking forward to the release as always.
i feel so honored. it's a pleasure, to be part of the mod.
greetz.