In Desolated you play an Ex-Marine Dave who lost his family. The so called "Monsters" holded up a supermarket and killed his wife same as his two children. In this belief he wanted just to kill all that creatures, no matter of the price. But soon he'll understand, that he fought against the wrong and that there's no real evil or good... In Desolated: The Crying Fate you play the revenge-campaign of Dave and you will get through a lot of different places, for example a village, a train, a facility and so on. So the architecture is going to change very often and also the way of mastering the different places, either. The Modification will have new maps, models, textures, sounds etc. same as a money system, a "new" weapon called Firegun instead of the Plasmagun. What is so special about the mod is the story written by a talented story-writer and the plot is about the good and evil complex, but not like good vs. evil, it's going to be more special and new, a mod with a new kind of story.
A little news item informing about the modification itself.
Posted by DaveTheFreak on Aug 16th, 2008 digg this super bookmark
How is Desolated going on you (may) wanna know? Well that's difficult to answer. But what I like is I received some mails from people who wanna help us out in any way they can. I'll answer soon so please be patient (the army is engaging me too much). About the release date I'm not quite sure but as I said the mod will be released either way.
About the demo, I'll release it next saturday whether in the morning or in the evening (German time). It'll include 3 maps and the dialogues are spoken by ourself until we find some talented voice actors (if you're interested tell me). But for now you just wait...
Some people mentioned they would like to have new weapons in the modification. And therefore I got some good news, Neurological from the Mind Mod found out how it works and he'll help us. For now I'm working on a new pistol which will make it (hopefully) ingame. That's all for now so see you later.
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great news