The sequel to my Morrowind mod Desert Region. This puts the Desert Region gang several millennia in the future in the state of California.

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I have decided to firstly inform the changes in the final DLC and to secondly thank all of you for being interested in my mod.

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I have decided to firstly inform the changes in the final DLC and to secondly thank all of you for being interested in my mod.

Changes: Ashes of Apocalypse will start at the same place before the CharGen (Character Generation) process but instead of taking you to Outpost 21, you will be taken to Lost City, which is a total different area of the wasteland. You will also be given an amulet to transport you to either Outpost 21 or Marat's Quarters (it is near the northeastern lake). As the mod progresses, the amulet will be upgraded twice and with each upgrade, more places will be added for instant fast travel. However, Moscow won't be available to teleport through the amulet as the game engine only accepts a maximum of ten buttons per choice script.
Also, a couple of minor quests are added to Northern Moscow, the bosses will have lower skill levels and Hero Mode is upgraded. Hero Mode is the ability to play the mod a second time but with a much higher difficulty. This mode is only for the most experienced players!

And Merry Christmas and Happy New Year to you guys!

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Elder Scrolls III: Morrowind
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