This will eventually be a steam punk style RTS with Defense works, steam tanks, dirigibles with cannons.. the whole works.

Report abuse DemiNeonic for Megaglest
Filename
domineonic.zip
Type
Full Version
Uploader
delphadesign
Date
Aug 27th, 2013
Size
59.95mb (62,863,218 bytes)
Downloads
59 (1 today)
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Description

Made by Deathguppie starting at the end of 2007 Inactive since 2009, I'm picking up from Pafferguy's revisions in 2009, and looking to polish up for MegaGlest's Mod Menu. While adding new effects, refining gameplay for multiplayer, and finishing GUI. For a list of all new changes see the description below: NEEDLESS TO SAY THIS VERSION IS COMPATIBLE WITH LATEST MEGAGLEST ONLY.


Revisions:

-Musket/Cannon Smoke Fx
-All Units now have team color.
-Workers (engineers) can morph to Milita and return back to workers for free.
-Militia can use a Run ability with Training Field upgrade
-Bayonet attack now requires Training Field upgrade
-Quick Fix to workers not having build/repair animations (used wood harvest animations instead)
-Fixed bad (really confusing) upgrade system
-Improvised French cavalry unit (last version did not include one) by editing British cavalry texture
-Some stat tweaks for better unit balance.
-Fixed canon projectile timing.
-New UI buttons + Icons,
-Added color variations to Camp and Barracks buildings.
-Added Simple Hud
-AI should be working on MG 3.7.1 + 3.8.0 beta 1
-Added Housing resource to limit number of units on field at once. (helps alleviate lag in multiplayer)
-Barracks produce 6 Housing and Camps produce 10.
-Encampment upgrade ads 20 armor to structures.
-Does not include main menu interface or maps.

Installation:

REQUIRES MEGAGLEST 3.7.1, OR HIGHER
Megaglest.org

Unzip demineonic.zip to techs folder.

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DemiNeonic for Megaglest
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Icon
Glest Icon
Platforms
Windows, Linux
Game
Glest
Developed By
deathguppie
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Release Date
TBD
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MD5 Hash
952acdd429485f2096d4c68ae4b65730
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