The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Delusion:Source is a single-player story about a sanitarium patient who is forced out of his institution during a violent outbreak.

You are Jacob Stiltz, a resident in Walnut Cove's Hospital for the Criminally Insane. Little is known about you, even you yourself are oblivious to yourself and your surroundings.

What happens when a lunatic is released unto the world unsupervised, with his only guidance coming from another inmate that suffers from the same condition as yourself?

It's a thriller story that only you, the player, can unfold.

Delusion:Source PLANS to bring you:
*Episodic releases.
*Not-So-Restricted Gameplay.
Not linear, but not free-roam. A nice range in-between.
*An unique storyline based on the principles of mentality and corruption.
*A chance for players to witness events through two different "worlds". The truth (reality) and your own delusional recreation of areas.
*A true sense of combat and undertaking certain tasks.
*Intriguing puzzles built to keep you busy for moments, while continuing to progress the story through them.
*A challenge. DEL:S isn't going to be your typical gun-n-runner.
You will have to conserve ammunition and health-kits to ensure your chances against the enemies that await you further in the levels.
*Advanced Melee Combat;
Many times you will find yourself without ammunition.
You will be able to pick up a variety of debris to use as a weapon.
*The "Paranoia" System;
The more disturbing imagery that the character witnesses, the more his psyche takes a hit. As your mentality takes hits, your efficiency and perception will start to deteriorate in combat.

The Project Elsewhere :
Homepage: (Delusionsource.net)
FPSBanana.com: (Delusion:Source at FPSBanana.com)
Steam Community: (http://steamcommunity.com/groups/delusionfanclub)

More information will be added as development progresses.

This modification will require a Source'07 engine game!
Supported games are : Half Life 2: Episode 2, Team Fortress 2, Portal, and Day of Defeat: Source(?)

Image RSS Feed Latest Screens
"Hole Dude" Clever Name Wood Plank (w/ BOLTS)
Blog RSS Feed Report abuse Latest News: The patients are dormant.

0 comments by Sebhael on Sep 13th, 2009 digg this super bookmark


Being as this was my first mod idea, a lot of things went weary and there was a lot of problems. The mod lost it's steam-rolling power and came to a dead stop due to many things, my own faults - members being particularly underage and still in school (school season started up right as the mod started losing force), and just all sorts of things.

So unfortunately - I've had the mod archived.

Fortunately - As long as I'm alive and the idea isn't stolen from me, this mod will happen one day.

At the current time, myself and a couple previous members of the team are working on a new and simpler idea to get our knives sharpened for the mod game.

If you want to check it out/discuss Delusion:Source, head on over to my sub-portfolio forums.

So until we finish that, there will be no activity on this page in regards to development of Delusion:Source.

- Sebhael

Media RSS Feed Latest Audio

You need to have Flash and Javascript running in your browser to see this player.

Comments  (10 - 20 of 47)
stevealmighty
stevealmighty Sep 3 2008, 10:18am says:

i like that you arent adding zombies to the enemies list
that would make the mod very boring and un-original

+1 vote     reply to comment
Sebhael
Sebhael Sep 3 2008, 10:40am replied:

For sure.

Zombie mods just don't really get that fun unless they are unique.

Brainbread, Zombie Master, and Zombie Panic are currently my top favorite HL2 mods as they bring more than just...zombies.

There's also an awesome CoD4 Zombie Mod as well.

+1 vote     reply to comment
Misto23
Misto23 Sep 3 2008, 10:26am replied:

I have to agree, there are way too many zombie mods out already.

+1 vote     reply to comment
daBSman57
daBSman57 Sep 2 2008, 10:59pm says:

Paranoia was great. can u do the same?

+2 votes     reply to comment
Sebhael
Sebhael Sep 2 2008, 11:49pm replied:

I don't know, I didn't get very far into that mod :P
I think I got to the first fight, and stopped playing because of GoldSRC's lovely hit detection.

That and the low FOV really makes me nauseous.

I might attempt to play it again here soon though.

+1 vote     reply to comment
ichigo43545
ichigo43545 Sep 1 2008, 9:50pm says:

I am glad you remember I joined the team the first time you made the news post..............[/sarcasm]

+1 vote     reply to comment
Sebhael
Sebhael Sep 1 2008, 10:00pm replied:

Well, tbh, I wrote all of this at work. In the restroom. lol.

+1 vote     reply to comment
Misto23
Misto23 Sep 2 2008, 5:45pm replied:

Dude, I love hiding in the bathroom at work too :D

+1 vote     reply to comment
Thursdae
Thursdae Sep 1 2008, 2:22am says:

Yes, Winnar.

+1 vote     reply to comment
t0rk
t0rk Aug 27 2008, 12:32pm replied:

Maybe i'll do a D&B remix for my own personal benefit. actually, that does sound kind of fun.

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Developer
DrunkPixels
Contact
Send Message
Official Page
Projects.sebhael.com
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
Statistics
Rank
4,280 of 10,584
Last Update
1 month ago
Watchers
112 members
News
6