A Portal 2 Single player modification. This is Aperture from Portal, completely rebuilt from memory.

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0 comments by audiOtrash on Jun 1st, 2012

After some fixing and changing, I have released a newer version of the demo to the Portal 2 Workshop. Click here to add "The First Slice" to your subscriptions.

Please leave feedback here or under the maps in the Workshop. Playtesters are the most important part in the progress towards releasing a perfect and fun experience.

I have also uploaded 2 new screenshots of Chamber 18. After a long break (Arm injury), I have continued and am motivated as always.

Chamber 18

Chamber 18

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Post comment Comments  (0 - 10 of 26)
Guest Jun 24 2015, 2:08pm says:

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Secret_Coming Nov 18 2014, 8:25pm says:

I have played in the workshop, but I don't remember what chamber it was, one of where the platforms leave the water, please remove that. Make it easier on that part, it just frustates a lot me.

+1 vote     reply to comment
tile Jan 30 2014, 9:27pm says:

finish it! i'd love to play a fully updated portal 1.

+1 vote     reply to comment
Chapmic Oct 28 2013, 9:00am says:

Oh come on, back in summer 2012, only test chamber 19 and ending were left to be done. Why did you just stopped so close of the end ?

+2 votes     reply to comment
skeet_drake Aug 25 2013, 10:00am says:

Is this mod dead? It's one of the best mods I'm seeing around here.

+1 vote     reply to comment
Guest Nov 14 2012, 4:43am says:

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Pauolo Jun 4 2012, 9:09am says:

Good idea to put the demo maps on Steam's workshop, you can get the opinion of many people, but will you release the full mod here on modDB as well?

+1 vote     reply to comment
audiOtrash Creator
audiOtrash Jun 5 2012, 6:10am replied:

Ofcourse i will, I am just using the workshop as a "beta test" platform. there are more than just the 3 maps up there now :)

+1 vote   reply to comment
Pauolo Jun 6 2012, 6:25am replied:

I've tried the 7 available maps, and I like the introduction of the laser in the turret chamber, also because you can use it in the next room to get rid of the turret instead of using cubes. But I'm not sure we should be able to get in observation rooms before the escape part. Btw, will you remake the advanced chambers as well?

+1 vote     reply to comment
superwade May 14 2012, 5:16pm says:

looks good, cant wait to play

+2 votes     reply to comment
Pauolo May 16 2012, 4:21pm replied:

Same for me, and I'm pretty curious to see how the last maps will look like, especially GLaDOS's chamber.

+1 vote     reply to comment
audiOtrash Creator
audiOtrash May 22 2012, 6:17am replied:

I am actually planning not have glados just sit in the middle of a concrete room. I always thought the Portal finale was just so easy. I have tons of ideas, but gonna have try everything out to see what works best with players.

Diablo III is killing me atm, too :D

+1 vote   reply to comment
Pauolo May 30 2012, 6:12am replied:

I suppose the main chamber could be deadlier than the test chambers themselves. Well, it was the case in Portal: Prelude, though the telekinesis/magnetic field at the end was a bit ridiculous.

+1 vote     reply to comment
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DeJa Vu
DeJa Vu
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