The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into turmoil as large swathes of land are annihilated. Four factions, the ADF (Asian Democratic Federation), WEA (West European Alliance), WLF (World Liberation Front), and AC (American Confederacy) are at war for control of the remaining already harder to find resources as well as the preservation of their nations and geopolitical interests. Welcome to Deep Impact.
The Confederacy's tank divisions are unarguably among the best in the world. A single American tank division is a superbly weighted instrument, with enough tanks and guns to singlehandedly win a war with most countries. And because almost no nation is willing to risk even their best tanks against the American's own, and because many of their early enemies during the South American campaigns lacked the armor that Tanks were built to fight, America has the Sabertooth. Yes, tank guns will shred infantry and HMG's mounted to tanks in Co-Axial positions can be lethal, but they simply aren't fast enough to fight against modern infantry armed with anti tank weapons. The response to this was the development of this vehicle. An excellent anti-infantry platform, its single Gattling gun, while perhaps resembling an implement from America's first expansion, is actually dreadfully well suited to it's second. Electronically powered, and belt fed from ammo boxes running alongside the gunners position, the gun spits out 12.5 Millimeter rounds at 3000 RPM, capable of dealing with Infantry or APC's with ease. In addition, the Sabertooth is faster than mainline Confederacy tanks, allowing it to move through the brush alongside Infantry units with ease, yet armored enough to survive multiple RPG hits. Essentially, a handful of Saber's, mixed with Tanks and Infantry, will make a force to be reckoned with.