Decadence is a story-driven multiplayer modification based on Valve Software's Source Engine that combines the personal relationship to characters and surroundings of single-player games with an adrenaline filled multiplayer experience. Decadence pits two teams against each other in a fight over territorial control. Each map is designed in stages to offer a more compact and action filled gameplay that puts focus on teamwork and strategy.

Decadence is multiplayer with personality, where you play as one of four different characters. The character you pick is specifically for you and will give you certain weapons and other advantages, and you need to use every single one of them together in combination with your teammate to succeed. The environment will also be key to survival, providing cover from enemy fire as you advance towards their flag. Staying close to your teammate is vital in Decadence. They are able to help you in many ways, not only as an extra hand in combat, but they can also revive you if you get shot down.

The story of Decadence takes you far into the future, to a world where governments are scarce and survival is all that matters. Various attempts to grow food have lead to poisonous chemicals flowing through bodies of water, and plants growing in ways never thought to be possible. Promising a heavily atmospheric world and an interesting twist on team-driven gameplay, Decadence is a unique multiplayer experience that the most casual online gamers and most hardcore FPS gamers can enjoy together.

Four Distinct Characters
Matches will be played out with four players, so your actions as a player and as a team are of the outmost importance. There are four unique characters with their own set of advantages, weaponry and style.

Revival and Regenerative Health
You are able to regenerate your health back up again if your hurt in battle, just rest behind a cover for a few moments and you'll be up on your feet in no time. It is certainly not the end of the match if the bullets happen to get to you. Your trustworthy team-mate should always be close to hand to get you back on your feet again and fit for fight.

Push style gameplay
There is a constant struggle to secure the checkpoints in each area of the map, however, the game will be focused and compacted into one area at the time to give the players the most adrenaline powered game possible. When a checkpoint is captured, the game will move over to the adjacent area next to that. The team who can push their way to the enemy base and capture it wins the match.

No HUD
Decadence will not feature a large HUD with information; you will instead be able to read out all the information from the game world itself. Everything from ammunition, damage and sights will be seen as if they would be in the world, not on an overlay over your eyes.

For more information, visit www.decadencemod.com

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Decadence has gone gold! Character Shot In-Game
Blog RSS Feed Report abuse Latest News: Decadence patched up to 1.0.1

7 comments by Majestic_XII on Apr 8th, 2009 digg this super bookmark


The first patch for Decadence fixes a problem with the lag compensation which made life a bit more troublesome for player with high pings. The game will now have a much better hit registration than before! This patch is addressed to both clients and servers, so head over to our website and download the new patch.

For more information, visit us at www.decadencemod.com

Change Log:

1.0.1

Fixed broken lag compensation for bullets.
Fixed wrong user name in Decadence Options.

Media RSS Feed Latest Video
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Decadence 1.0.1 Server Update

Decadence 1.0.1 Server Update

Apr 08, 2009 Patch 0 comments

Change Log: 1.0.1 Fixed broken lag compensation for bullets. Fixed wrong user name in Decadence Options.

Decadence 1.0.1 Client Update

Decadence 1.0.1 Client Update

Apr 08, 2009 Patch 2 comments

Change Log: 1.0.1 Fixed broken lag compensation for bullets. Fixed wrong user name in Decadence Options.

Decadence 1.0 Client & Dedicated Server

Decadence 1.0 Client & Dedicated Server

Mar 28, 2009 Full Version 26 comments

Decadence 1.0 Client & Dedicated Server. All you need to play and set up servers!

Decadence Manual

Decadence Manual

Mar 23, 2009 Guides 2 comments

Prepare yourself for your first game with the Decadence manual!

Introduction to Decadence

Introduction to Decadence

Mar 09, 2009 Movies 0 comments

Learn everything you need in order to play Decadence! Decadence will release in March. For more information, visit us at www.decadencemod.com

Decadence Trailer

Decadence Trailer

Feb 02, 2009 Trailers 1 comment

Trailer for the upcoming Half-Life 2 mod Decadence. For more information, visit us at decadencemod.com Release date: March 2009

Comments  (20 - 30 of 364)
yes999hk
yes999hk May 26 2009, 9:10pm says:

This is so pro, but it would be better if the actions are just like Rainbow Six : Vegas. There is no "Impossible" in computer. It depends on coding skills. Try that, if worked, epic. If you can't, forget it. :P

+1 vote     reply to comment
fredbot
fredbot May 22 2009, 11:07am says:

pc gamer wrote about this

+1 vote     reply to comment
shaun10656
shaun10656 May 15 2009, 10:13pm says:

black dude as a scout with a shotgun ftw dredlocks

+1 vote     reply to comment
Zeltrax
Zeltrax May 7 2009, 11:43am says:

FUCKING HELL THIS LOOKS LIKE FALLOUT!!!!!!!

0 votes     reply to comment
takua108
takua108 May 9 2009, 3:54pm replied:

Brown = Fallout now? I'll bet you anything you never even played Fallout 1 or 2.

+2 votes     reply to comment
benbellis
benbellis Jun 1 2009, 10:44am replied:

yeah agree, F3 was imense but i bet you didnt know the characters half aswell as if you played 1 & 2 e.g bo the tree!...i mean harold....ithink..

0 votes     reply to comment
harrisonbrtn
harrisonbrtn May 2 2009, 1:32am says:

the content for this mod is fucking epic, amazing maps and models , the only thing that really drags this mod down is the gameplay, also i really hate the recoil...

but damn if the gameplay was fixed tis would be amazing

+1 vote     reply to comment
PrivRyan
PrivRyan Apr 26 2009, 4:28pm says:

its hilarous when u look back and see all those positive comments and "holy shat i cant wait till this coems out" before the release...
so much hype hmm?

+1 vote     reply to comment
Rawket
Rawket May 4 2009, 11:30pm replied:

It's because we thought it was going to be actually fun, when its not. The fun is not there and then it died. The End. The moral of this story is that graphics, DO NOT make a game.

+2 votes     reply to comment
Mkilbride
Mkilbride May 11 2009, 2:17am replied:

True. Amazing modeling and mapping skills can't make up for flawed gameplay, that doesn't even fit the niche.

+1 vote     reply to comment
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Released Mar 28, 2009
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