Decadence is a 2 vs. 2 multiplayer first-person shooter that combines the personal relationship to characters and surroundings of single-player games with an adrenaline filled multiplayer experience. Decadence pits two teams against each other in a fight over territorial control. Each map is designed in small stages to offer more compact and action filled gameplay that puts focus on teamwork.

This is personal, and it's essential. Four players on two teams - four characters of two classes, nothing more. The character you pick is for you, and you alone. Your choice will give you specific strengths which in combination with those of your teammate will allow you to win the map. The environment is key to survival, providing cover from enemy fire as you advance towards the capture zone. Remember to keep your team tight, you're good not only as an extra hand in combat but can also revive your teammate if they were to get shot down.
The story of Decadence takes you into the future, to a world where governments are lost and survival is all that matters. Various attempts to draw out the very last resources have lead to poisonous chemicals flowing through bodies of water, creating civil unrest over the availability of clean water.

Four Distinct Characters

Matches are played with four players total, so your actions as a player are of the utmost importance. There are four unique characters over two classes with their own set of advantages, weaponry and play style.

Revival and Regenerative Health

You are able to regenerate your health back up again if you're hurt in battle, just rest behind a cover for a few moments and you'll be back on your feet in no time. It is certainly not the end of the match if the bullets happen to get to you. Your trustworthy teammate should always be close by to get you back on track ready to fight.

Concentrated Gameplay

There is a constant struggle to secure the checkpoints in each area of the map, however, Decadence is focused and compacted into one area at a time to give the players the most concentrated doze of action possible. When a checkpoint is captured, the game will move over to the adjacent area in favor to the winning team. The team that is able to push their way to the enemy base and capture it wins the match.

Stunning Visuals

Decadence certainly brings unprecedented visuals to the Source engine, both in terms of art direction but also by pushing the very limits of the code base itself. Without compromising feedback the HUD in Decadence lives in the game world itself instead of some overlay, sustaining the suspension of disbelief. Through such a strict HUD policy combined with aforementioned graphics we're able to provide you an incredible beauty and detail, further improving your play experience.

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34 comments by mollstam on Jul 8th, 2010


The machine of development is operational yet again. Are you prepared?

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Decadence 1.0.1 Server Update

Decadence 1.0.1 Server Update

Apr 8, 2009 Patch 0 comments

Change Log: 1.0.1 Fixed broken lag compensation for bullets. Fixed wrong user name in Decadence Options.

Decadence 1.0.1 Client Update

Decadence 1.0.1 Client Update

Apr 8, 2009 Patch 2 comments

Change Log: 1.0.1 Fixed broken lag compensation for bullets. Fixed wrong user name in Decadence Options.

Decadence 1.0 Client & Dedicated Server

Decadence 1.0 Client & Dedicated Server

Mar 28, 2009 Full Version 24 comments

Decadence 1.0 Client & Dedicated Server. All you need to play and set up servers!

Decadence Manual

Decadence Manual

Mar 23, 2009 Guides 2 comments

Prepare yourself for your first game with the Decadence manual!

Introduction to Decadence

Introduction to Decadence

Mar 9, 2009 Movies 0 comments

Learn everything you need in order to play Decadence! Decadence will release in March. For more information, visit us at www.decadencemod.com

Decadence Trailer

Decadence Trailer

Feb 1, 2009 Trailers 1 comment

Trailer for the upcoming Half-Life 2 mod Decadence. For more information, visit us at decadencemod.com Release date: March 2009

Post comment Comments  (20 - 30 of 428)
ValkyriA365
ValkyriA365 Aug 4 2010, 9:14am says:

I can't figure out why no one plays this mod.
This mod is so much fun and the models are extremely well done.

+2 votes     reply to comment
LORDDEREX
LORDDEREX Aug 8 2010, 2:17pm replied:

Would be nice to see a group of players that want to, and maybe make a group on Steam to begin with? Im in!

+2 votes     reply to comment
m0nStAh
m0nStAh Feb 27 2011, 12:26pm replied:

steamcommunity.com/groups/Decadence_Revivors
Let's do this!

+2 votes     reply to comment
lakaii
lakaii Aug 1 2010, 9:35am says:

This mod is the best source mod I've ever played, honestly. It was very sad to see it dying (cause of no linux server ...).
The recovery of the dev was so unexpected... I'm so pleased.
Make this mod reborn.
(Sry for my bad english)

0 votes     reply to comment
Cremat0r
Cremat0r Jul 28 2010, 10:53am says:

Wow, this mod looks just...
I will **** bricks but only if some people start playing this, MP is pretty pointless without enemies..

+1 vote     reply to comment
7FoX
7FoX Jul 16 2010, 10:43pm says:

is this mod alive ?
I wont download this mod if nobody is not playing it

+1 vote     reply to comment
Soul_linker
Soul_linker Jul 28 2010, 6:58am replied:

the mod is alive but rite now you can't play it becuse their server is down so you can't make an account to play

+1 vote     reply to comment
Gregar
Gregar Jul 10 2010, 4:06am says:

this game needs exuctions for when the players get downed cause they just bleed out on the floor and disappear or crawl when there downed like in gow2

+1 vote     reply to comment
GravityCat
GravityCat Jul 9 2010, 7:02pm says:

does anyone play this mod ?

+1 vote     reply to comment
Soul_linker
Soul_linker Jul 10 2010, 4:26am replied:

yep no one plays it

+1 vote     reply to comment
KortalMombat
KortalMombat Jul 9 2010, 3:19pm says:

Do you guys need an animator? if your bringing this project back to life i'd be glad to help!

Contact me if such help is needed andi shall fly my portfolio to you guys.

+1 vote     reply to comment
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Released Mar 27, 2009
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