A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer. Dear Esther is a ghost story told using first-person gaming technologies. Rather than traditional gameplay, the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly triggered by moving around the environments, making every telling unique. Features a stunning, specially commissioned soundtrack. Forget the normal rules of play; if nothing seems real here, it's because it may just be all a delusion. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all...
the game has no action but has you thinking around every turn there is going to be a chase or fight.This mod's story was well thought out but didnt realy make sense to me but i enjoyed it.IM SERIOUS WHEN I SAY NO ACTION so if your ok with that then you'll enjoy this.
I thought that this was a really impressive mod, and was very fun but had its share of problems. First the sound mixing was done quite poorly. In a game where the entire story comes from the narration it tends to ruin the experience when the music is so loud you can't understand the alreay comlex dialogue being used. Second, it short. Like, REALLY short. Expect to beat this in about half an hour if your smart enough to pick up on the basic patterns the creators inlayed on the map to guide you. Not saying its insultingly easy to navigate, it's just there are people who are complaining that the map is to complicated to find where to go. There are literally arrows on the ground. Figure it out. Also at points there are narrative points close enough together that you can get to one while the other is still talking so the cover over each other. Spacing the different areas a little more would have been nice. Otherwise awesome mod. I would reccomend for anyone looking to play a nontraditional game, or even story.
Pros: The story is good, as are the graphics. The voice acting is AMAZING.
Cons: Game music audio is too loud to hear a lot of the dialogue, which is awful because the voice acting really is fantastic. Turning down the music turns down the dialogue as well. I believe the point of the mod is exploration and discovering the story yourself, but: I got stuck on invisible walls and had to restart multiple times. That combined with the very slow walking pace made the discovery more of an arduous task than an artistic "experience".
A very interesting piece but it lacks true depth, particularly in the gameplay department. I'd venture to say most just bunny hopped around to the audio clip, stopped and listened (didn't move too much as to not activate one too soon), and then bunny hopped to the next one. No real puzzles or true sense of adventure. Yes, I agree the narrative is fantastic, but it could have just as easily been an mp3 file with pictures that have very little if anything at all to do with the narrative itself. Still, a great mod that deserves to be played, but probably won't change people's lives. The retail version slated for launch does look amazing, so hopefully a few things have changed and made it more interactive.