Dear Esther v1.1 (fixed)
Jan 22, 2009 Full Version 39 commentsUpdated Dear Esther with fixed link to level 4. This fully replaces v1.0, please delete that and unzip this into your SourceMods folder
Dear Esther is part of a research project, creating experimental game mods, based at the University of Portsmouth, UK. The aim was to use Source to create something radically different from normal: an interactive story that dispensed with traditional gameplay and focused instead on an open-ended, semi-random narrative.
More information about the mod and its aims, and the overall project can be found on the website. Also look out for two more mods coming soon: Conscientious Objector (Doom 3) and Antlion Soccer (Half Life 2 Deathmatch)
Thanks for looking - any feedback would be fantastic.
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12 comments by chineseroom on Nov 20th, 2009 digg this super bookmark
The Second Death of Caspar Helendale by Jessica Curry and Dan Pinchbeck has been selected by The Royal Opera House and will be performed live at the Linbury Studio Theatre as part of the Firsts 09 season, "showcasing some of the most talented and genre-defying artists in the UK today."
The performances will be taking place simultaneously at the ROH and in Second Life on 27th and 28th November at 9.15pm GMT / 1.15pm PST
The Second Life avatar Caspar Helendale invites you to attend his death; a funeral service held simultaneously in the real and virtual worlds. He has been exploring mortality since he was first created, and in his last twenty minutes of existence he will share his thoughts with collected mourners. He will be accompanied by his widow-to-be, Trixiebelle Landar, whose requiem will be performed live and streamed back into the virtual world over the course of the service. Via live onstage musicians and a giant projection screen, the theatre audience will join Second Life residents to reflect and mourn, as the real and virtual worlds collide at the point where Caspar's light is forever extinguished.
If you cannot attend in first life then we would be delighted if you and your avatar would join us in Second Life for the duration of the performance. Teleport to http://slurl.com/secondlife/2ND%20LIVE/180/223/23 , on the night, or to book a place, please email, or IM either Dan (dan.pinchbeck@port.ac.uk) or Jessica (jessica@jessicacurry.co.uk) beforehand.
If you want to attend the event in London, tickets are only £5 and are available from the Royal Opera House - Roh.org.uk
And to the Gods I tell you this: we shall outlast you all...
Updated Dear Esther with fixed link to level 4. This fully replaces v1.0, please delete that and unzip this into your SourceMods folder
Jessica Curry's soundtrack for Dear Esther: 8 tracks as MPEG4s.
This pdf contains the script for the interactive story Dear Esther, as requested...
Zip file for the Dear Esther mod. Unpack it into your source mods folder, restart Steam and it will show in the games list.
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THIS LOOKS REALLY WELL DONE THE ONE PROBLEM IS THAT THERE SEEMS TO BE NO ACTION.
I could stumble blind across these rocks, the edges of these precipices, without fear of missing my step and plummeting down to sea. Besides, I have always considered that if one is to fall, it is critical to keep one’s eyes firmly open.
I loved this mod, and I cannot wait until the new mapping is released. Rated 10/10.
A very well orchestrated mod!! was very nice, only downfall was
1. music was too loud compared to the voice
2. was too short
3.i wish i could walk just a tad bit faster.
But excellent mod nonetheless
best voice acting for a mod by far!!
Ye I have to admit that guy has a nice voice and accent , its a big part of what made this mod so good ,Am glad that guy was UK and had a UK accent , unlike americans , no offence , but it sounds like a police car on it's way when americans talks.
anyway!! Luv peace and respect!
Frankly, I don't care what nationality the voice is. But if it's a squeaker, it's instantly terrible.
(buried)
And Brits sound like they're 5 seconds away from saying "Oh dearie me!" every time they speak. Shut up.
Its especially creepy when you hear the "come back" out of nowhere. Superb!
And you? You tried too little. What makes you think everyone is interested in instant gratification? Go back to COD4.
you admit to bunny hopping and you even downloaded this mod? The word DeathMatch isn't even in the title! Very nice mod btw.
My sympathies are limited really. If you bunny-hop, the mod will break. Sure, it's not for everyone and that's fine, but if you're going to do something which completely destroys any chance of any atmosphere being created by walking slowly round the island... the fact that it's caused a double-cue fire error is kind of irrelevant really. It's probably fair to say that if you were bunny-hopping, having two voice-overs fire at once probably isn't making the difference between you getting it or not.
It is what it is really. It's not trying particularly hard to be anything other than what it says on the tin: an experiment using an FPS engine to do something a bit different. That's not going to fly with everyone, and it's probably not going to be perfect first time around. I can live with that, we seem to have got it more right for more people than more wrong, if you get me. The weird noises and overamped piano are quite deliberate though.