PvP in the zombie apocalypse. Limited resources. Endless zombies. Last team alive wins.

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4 comments by bigThinker on Oct 9th, 2009

Firstly, we're good. The biggest challenge to making a quality mod is the absence of money. Rent, food and student loan payments have to come before a penniless passion project. That in mind, a few months ago the team experienced a loss of leadership. Andrew and I both had to dip out for a while for completely unrelated personal reasons. I spent a good poriton of my time pursuing a seat at Army OCS. I won't leave until March. Now that my life has settled a bit, I'm able to plug back into Deadlock.

One of my favorite things about working on Deadlock is that I get to share some awesome work with you all. Here's more eye candy from Stefan!

More than anything, what we need now is an animator/rigger to produce the skeletons for our characters. Several guys have joined to tackle the project. Either they've got the experience but no time to do the work, or don't have enough experience to feel comfortable with the responsibility. We've come to a bit of an impasse because of this, but it's nothing the right person can't suss out. If you're interested, or know someone who is, hit us up!

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Deadlock Repath Demonstration - Full Resolution

Deadlock Repath Demonstration - Full Resolution

Jun 10, 2009 Movies 0 comments

Repath Demonstration Video in XViD format. If you don't have the codec, google "XViD" or "VLC" for a player. File is packed in a .rar archive; extracts...

Post comment Comments  (30 - 40 of 118)
Ninja-Crazy Jun 20 2009 says:

you know if this works youl made a better system of the whole every time you play will be diffrent.i mean L4D was supposed to be every time diffrent but is only zombies. so this is gona be awsome if it works =P


+1 vote     reply to comment
themoron Jun 19 2009 says:

HI guys I just want to give you a tips wich I think valve missed in l4d please make the zombies short and tall so they do not look exaclty the same and make some of them thin and some fat some weak and some strong so they looks diferent. would be wery happy if you make than in your mod thankyou.

+1 vote     reply to comment
jovian95 Jun 26 2009 replied:

might be better if some were also different colors too (NOT green,orange,blue ect.) real person colors.

+1 vote     reply to comment
Mr.Mellon Jun 19 2009 says:

I can do voice acting =]

+1 vote     reply to comment
dafatcat Jun 16 2009 says:

Will this be released on L4D or L4D2?

-2 votes     reply to comment
mod-man-8 Jun 17 2009 replied:

dafatcat, l4d2 isn't out yet. You can't develop a mod for a game that isn't out yet.

0 votes     reply to comment
Mr.Mellon Jun 18 2009 replied:

I bag to differ .... ok your right

0 votes     reply to comment
dafatcat Jun 17 2009 replied:

That doesn't mean you can't swtich to the new engine when it's released... Plenty of mods change engine during development.

+1 vote     reply to comment
OMalley Creator
OMalley Jun 18 2009 replied:

It will be released for the base HL2 Engine. Anyone with a source game will be able to play it.

+1 vote   reply to comment
Garfusa2 Jun 16 2009 says:

What was the model in the 1st person of? It looked like an m1 garand.

+1 vote     reply to comment
OMalley Creator
OMalley Jun 18 2009 replied:

That was rifleman from Day of Defeat: Source

+1 vote   reply to comment
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