Good news! Dead of Night is picking up it's pace =)
We've recruited a new coder, who has very good knowledge of the source engine, and should be able to more or less code most of the mod.
We've recruited one new talented and quick weapon modeler which has motivated the rest of the team to step it up and get in gear.
Thus, we're not yet dead, and everything is still in the works. I'll be looking to put up the official Dead of Night site in the next little while. This should give us a bit more of a serious appeal, and draw more attention to the mod itself. Along with that, when we've got a bit more media done we'll be releasing a media pack to follow the site. Hopefully the two in conjunction will kick start the already quite lively community.
Until next update :)