Dead Epidemic Matinee Teaser Download
Jun 26, 2008 Movies 1 commentThe new video showing some ingame footage of our mod. (High Quality Download)
Land of the Dead: Road to Fiddlers Green is a Horror/Survival first person shooter from Brainbox Games. The game was released around October 2005, about the same time as the movie, Land of the Dead. It generally received poor reviews and was entirely broken.
Dead Epidemic changes all of this.
You play the role of Sgt. John Gates. Five years ago, you were sent to stop a terrorist organization by the name 'C.O.I.L', but everything goes wrong once you find your team slaughtered. One of your team has been poisoned by an unknown virus, and you have taken him back to civilization, were he died.
Problem was... he didn't stay dead.
It has been five years since the outbreak has occurred, and you have been stationed at a run down military base. There is no cure, and the hopes of finding one is very small amongst the remaining survivors. You have just gotten word that Dr. Necro, the man responsible for C.O.I.L, has just been found on a remote island of 'Queensport'. It is up to you and your new team to hunt down this madman and stop him from enhancing the virus. But on your way to Queensport, your transport helicopter get's shot down by Necro's militia, leaving you stranded without weapons, navigation, and a team in the middle of the country.
Dead Epidemic features a number of brutal weaponry to defend yourself with, ranging from shotgun's, pistol's, machine gun's, and explosives. All weapons have some sort of secondary attachments such as flashlights, brass knuckles, and a m203 grenade launcher. If you feel like one is not enough, you can dual most pistol's and sub machine gun's in the game.
We also introduce vehicles, which was a very missed part in Land of the Dead. Run those undead over and watch them splat on your windshield!
Not only is there zombies in the game, but we introduce even bigger threats...
The single player game has over 20 massive level's to keep you busy with a diverse story line. But if that's not enough, you can play around in the free-roam game type... where Queensport is your killing ground.
Dead Epidemic is set to come out Q3-4 of this year.
0 comments by CJUndead on May 7th, 2007 digg this super bookmark
This is an interview done with CJ and Gamefan74 makers of the Dead Epidemic mod for Land of the Dead: Road to Fiddlers Green.
Can you explain to us a little bit about the mod your creating for Land of the Dead Road to Fiddlers Green
CJ:The mod is basically about a guy named John that is in the SWAT team during the undead outbreak. You get assigned to a mission in a island called Isla Mortal because of a secret weapon of mass destruction that plans to take all humanity out. But on your way to the island an accident prevents you from getting to the compound and it leaves you in the country stranded with the living dead. Your main objective is to find the compound and destroy the weapons. Another feature that LOTD didn't have was the gore level, the game will have much more blood and gore than LOTD intended to have.
How will the mod be gorier than the original game?
CJ:The game will have much more gore than LOTD originally had. For example, if you cut a zombies head off you will see brains and a whole bunch of other shit flying around with blood spurting out. Or you can take the machete and slice of the head instead of exploding it. In addition to that, arms legs and the whole body will be destructible.
What are some of the main features you are introducing that were not in the original game?
Gamefan74: Well a definite main feature apparent immediately are the weapons. Recently, I've added a whole bunch of features to them. So unlike the old weapons, which are all pretty much the same, our weapons vary in uses.
So far whats your favorite weapon that's been added?
Gamefan74:The M16A2, with M203 Grenade Launcher. I've worked like three days on that, and it's worked out great. Also I want to mention, when I'm adding things to the weapons, I try to imagine them in real life. Like, "What can I do with a Handgun, to hurt a zombie." There should be more then one way.
Are there any new enemy types besides zombies in the game, or are you sticking with only zombies?
Gamefan74:To keep the game interesting, the introduction to some new weapon features, and an introduction to John will be a dream map. Where the main character goes through one of his past adventures with his team. Which means no zombies, but a threat far worse. But, when we do get to the zombies, there will be practically a new set of models.
So are you hinting that we may get to fight some other humans?
Gamefan74:Maybe, because as we've all seen from Dead Rising, zombies can mess with people in great ways. ;)
CJ:Pretty much. You will see civilians on the streets and buildings that will help you in some maps.
Gamefan74:That is if you don't accidentally kill them and take their weapon.
Do you plan on introducing any new multiplayer aspects with the mod?
Gamefan74: there's been a special plan on that one.
CJ: Yes multiplayer is gonna be a factor in a later patch, were just concerned on single player as of now. The multiplayer will include some new game types and other features as well
Gamefan74:I'm also thinking of creating a set of weapons for each game type. Of course, this is practically the first time I'm mentioning this. Like, Deathmatch might feature weapons designed to kill people more then zombies. Course, there's not much difference between the two if you think about it.
Are the zombies going to be the slow lumbering type, or are they going to be fast like DOTD 04 zombies?
Gamefan74:Oh boy, are you guys in for a surprise. I wanted to do an evolution effect like in Land of the dead but with physical. And this is also a working idea not yet totally approved. The zombies, instead of getting smarter, will become more ruthless and bloodthirsty as the game goes on. Starting from slow lumbering idiots, to savage beasts near the end.
CJ: You can say that there will be many as you progress. ;) A little feature for zombies that might come in later on is zombies will actually pick up stuff from the ground and attack you with them.
So this should totally overcome everyones complaint about the original game being too easy?
Gamefan74:Yes. For easy mode, you'll barely get enough ammunition per level. Like Ammunition = Number of zombies. For medium, you might find barely enough ammunition and have to go Shaun of the dead style sometimes. And for hard, finding ammo will be realistic. I mean, what are the chances you're gonna find ammunition anywhere? Most of the starting levels will be bursting with zombies.
CJ: The zombies will be head shot only and they can take a lot of damage from people. Not to mention there bites can infect.
Ive heard something mentioned about a free roam mode, is this still going to happen, and if so will it be a string of levels connected or just one giant map?
Gamefan74:We're doing it like Postal 2, an entire city to explore, and maybe some secrets to discover.
CJ: Free roam is gonna be very fun, you can drive vehicles around and just kill zombies to your advantage
So vehicles will be implemented for the release?
CJ: Trin and Braindead's vehicle mod will most likely be used
Chicken or Pork?
CJ: Chicken
Gamefan74: Chicken
A big thanks goes out to CJ and Gamefan74 on giving Undeadgames an interview for there upcoming mod. The mod is look at a possible release at the end of the summer.
Interviewed by Loktar.
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The new video showing some ingame footage of our mod. (High Quality Download)
Here is the "updated" trailer for Dead Epidemic which shows new progress and features.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Looking bloody awesome!
are there gunna be any cut scenes?
Yep there will be plenty of them.
what we on about here the green zombie dude?
looks crap to be honest,i don't like the color its too bright for a zombie,gonna redo it :P
thanks for adding me cj :)
Alright, I finally got me confirmation email.
Yeah man that was way to many comments, Wolve just summed up the mapping stuff, I'm not gonna say whether we will have infection as it's still under talks, but yes there will be new zombie models
first question:possable but hard to code,thought that would be a cool feature if they can pull it off.
second question: there is a load of tutorials out there for the unreal engine best ones by far are step by step video tutorials from 3dbuzz.com allso http:// udn.epicgames.com/
and Wiki.beyondunreal.com
hope that helps
Nice one on remaking the physics, CJ. In the original LOTD game, when you shoot the zombies they will fly off after 1 or 3 shots with the rifle or any other gun weapons, but in this game it just collapse into a heap of dead body on the floor.
Anyway, both of the games are super nice!
w00t will do, thanks wolve!