Last year myself and some friends got together to make a short film. This film was called "Dead End" and was a "Film Noir" styled 3D animation. The basic story of the film was, a detective [Brock] is on the hunt for his lovers killer [it is a SHORT film ~1.30mins, not including creds]. Those involved were myself [Tim Kitevski], Daniel "Fin" Linigen and Richard Johnston. There were a few more people involved in the production but overall that was the main group that worked on the whole film. The time we had to make the whole film was 8 weeks, this included pre-production, production and post-production. What we ended with was a final product we were all quite pleased with, the sound [SFX, Foley] lacks in parts as that was the area where we had the least amount of time to work.
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the rims look fucking nice.
yer top notch model and details
few seam issues but overall 10/10
Cheers fellas.
The rims actually have too much spec on these screens. I have tweaked the spec since this pic.
in the vmt do you use translucent or alphatest ?
The car is in separate bits so the windows are on their on UV set. The windows are translucent. Alpha test is more for absolute transparent values (like the leaf on the pot plant I did).
Awesome, that makes perfect sense. thanks for the reply.