Dead Before Dawn - Public Beta v1.0
Nov 01, 2009 Full Version 28 commentsDead Before Dawn is the much anticipated campaign based on the 2004 movie remake of Dawn of the Dead. The campaign features:
Dead Before Dawn features Crossroads Mall as a replica of the mall in the movie, Dawn of the Dead. Originally created for the HL2 Mod, No More Room in Hell but has since been undergoing major changes to be ported to Valve's Left 4 Dead.
7 comments by SC.Nick on Nov 9th, 2009 digg this super bookmark
So we are back with some more podcasting Left 4 Deadness. This week we are breaking into a new style of doing Maps, we're doing them video style. We found that doing reviews as purley audio was not really any good at truly justifying the map without playing it. So we decided that it was time that we moved into making this something for you to watch whilst eating your breakfast. Another good reason for this is that some people listen to the podcast just for the map and they usually don't listen to the whole podcast because they cannot be bothered to wait for it.
Once again some things go bad with audio, there was some problems with North Surrey which was sent in my Korean Thug, there is some very strange but with Audacity that we cannot seem to fix and get the audio back for that. And we would also like to appologise to Airon who provided us with some help cleaning up the audio and went it came to actually attempting to sort it out we ran out of time to ask questions before being late with podcast releases. I will be sending a bunch of questions to him when i get a chance about sorting out the audio properly.
Anywho show notes:
Survivors Diary Podcast Videos & Audio - Mod DB
Show Notes
Feature: Left 4 Dead 2 Game play
Campaign: Dead Before Dawn
Download from L4DMods.com | L4DMapDB.com
Tactic: Rushing by Korean Thug (KT)
Shoutouts:
Dead Before Dawn is the much anticipated campaign based on the 2004 movie remake of Dawn of the Dead. The campaign features:
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
When you factor in how much stolen content is in this "mod", it raises the question: Why did it take so long to even get a buggy Beta?
Well, stolen or not, it can't make up for being a bad mod maker. Basically, he figured out how the tools worked, and figured he could jerry-rig something together easily, and just every once in awhile worked on it, and this is the end result.
I seriously doubt a fixed version will -ever- be released, and even if it does, I'm sure it won't fix even half the problems.
True, if a little unfair. After all when is the last time a single game was released (commercial or otherwise) that didn't have bugs in it (not counting games that were never patched)? I certainly cant think of one.
This is a mere map, not even a mod. It took them this long to make 4-5 maps, and didn't even bother bug checking.
And are you serious about no Stolen content? I have a message from a NMRiH developer stating that he took THEIR work without asking and gave some of it the Zombie Panic: Source team, whom used it, but ended up giving it back, and luckily Tatsur0 had backup data for NMRiH because of this, and it allowed them to continue on even after data loss. So in the end, it helped NMRiH a little bit, but that doesn't change what happened.
Last time I pasted it, the Dev got mad, but if you really want to see it, I'll PM it to you.
Very very nice add-on for L4D
But a bit buggy.
But i found how to fix the "loading bug" if u load via the console: snd_rebuildaudiocache.
In console bind a key to toggle_serverbrowser (if this is not the right commend, I'm afraid i have forgot it)
And if it get full and nothing happen after that (I w8ed 30 min), w8 5 min to be safe that it wont do anything more. press the key u have binded for the server browser, and then try and join a server don't think it mather since u will still end up in the menu, and there u go to campaign and look for Dead before dawn and just join in.
Worked for me, but game crashed in the loading screen between map 1 to map 2. and in map 3: we somehow won it just after the elevator with the cooldown- a short clip of zombies pounding in a multi-screen thing and then Bang we ended up in the saferoom in the end of the map.
Not worth the wait.
From graphic side looks very very good but gameplay sucks a lot.
Waiting for full .vpk version.
same here. i was really looking forward to this. I appriciate to creators time and effort put into this and hope to play it soon.
My point exactly.
455mb or 1.3gb. All for 20mins of just deleting a few files.
Dude. Christ, this is awful. Worse than I even expected.