In this campaign you will visit the fictional city of Dawn, visit Anna's house, and of-course arrive at a carefully recreated Crossroads mall where an ever charming CJ will send you on a wild zombie hunt with custom created events and crescendo's optimized for a fast paced left 4 dead experience.

Report article RSS Feed Dead Before Dawn official release

Dead Before Dawn, The Left 4 Dead campaign tribute to the movie remake of George Romero's Dawn of the dead is now available as full VPK release for you to play. This release fixes plenty of bugs and adopts many of the community's suggestions as gameplay improvements. We hope that you have fun playing it as much as we had fun making it. We are currently hard at work for an L4D2 version as well but don't expect that before at least mid October.

Posted by CosmicD on Oct 3rd, 2010

Dead Before Dawn, The Left 4 Dead campaign tribute to the movie remake of George Romero's Dawn of the dead is now available as full VPK release for you to play.

This release fixes plenty of bugs and adopts many of the community's suggestions as gameplay improvements. We hope that you have fun playing it as much as we had fun making it.

If you're here following this mod for a while, you know we went trough several stages in development, released an unfinished beta to get your thoughts and then decided how we should streamline the experience to be pleasant for everybody.


You can also download the end result (minus some public fixes we might implement in the future) on:

Important:
L4D1 requires that you do not forget to use the console command snd_rebuildaudiocahce ingame after you installed the campaign, or else you will not hear our custom content.

If you want to read all about the fixes we have done the last 8 months, you can read the post on our developers forum

Please don't forget to consider voting for this campaign, as this is 95% more the version we intended to release last year.

To close this off, we are currently hard at work for an L4D2 version as well but don't expect that to go public before at least mid October. Next week we will have a surprise in this matter so you might want to check back regularly!

Signing off and don't forget to have fun with the campaign!

Post comment Comments
KILLER89(FIN)
KILLER89(FIN) Oct 3 2010, 4:12am says:

Just out of curiosity...how it´s even possible to release an unfinished beta?

Beta is supposed to be released for testing (finding and fixing issues, adding/removing stuff, etc.)

Anyway, congrats.

+1 vote     reply to comment
claytonian
claytonian Oct 4 2010, 3:51am replied:

Beta as in it's not final. What's so complicated there?

0 votes     reply to comment
Vcc2cc
Vcc2cc Oct 16 2010, 4:18pm replied:

That's why its beta... he released it publicly so that the margin of error can be narrowed for future releases. Unless you know 1,000 people personally, this is a public test. So what's the problem?

+1 vote     reply to comment
CosmicD Author
CosmicD Oct 3 2010, 4:36am says:

because this ain't a beta anymore, sure it will have some post release glitches but nothing we can't fix in a public update later this year. We just have to accumulate enough reasons for an update, because everyone will have to go to vpk version 9

+1 vote   reply to comment
Ansob
Ansob Oct 3 2010, 5:19am replied:

I think his point was that if it's a beta, by definition, it's "unfinished." "Unfinished beta" is redundant. Semantics, ho!

In any case, congrats on the release. I hadn't realised the .vpk stuff was such efficient compression; considering the last one was something like 2.3GB and this is a mere 380MB. :D

Incidentally, the first of your alternative download links takes me to an .mp3 hosted on a Belgian website, so I imagine it's broken.

+1 vote     reply to comment
CosmicD Author
CosmicD Oct 3 2010, 5:34am replied:

oops.... I didn't get that, I really thought I posted the netday link. I'll have to see if the post (if I edit it) will dissapear again. I might just leave it as it is for today not to break the release article prematurely. But the mp3 is some music I made for the campaign anyway. I'll have to replace it soon.

+1 vote   reply to comment
LORDDEREX
LORDDEREX Oct 3 2010, 4:41am says:

when removing the "beta" for me it says its playable from start to finish without running in to a too obvious bug.

Nice :)
Played this on an earlier state and loved it, now Im sure its better :)

+1 vote     reply to comment
Hfett
Hfett Oct 3 2010, 11:04am says:

Waiting for the L4D 2 version, i dont play L4D1 anymore, cant go back to corner camping.

-1 votes     reply to comment
Sharkz
Sharkz Oct 3 2010, 11:37am says:

Can't wait to play this. Review coming soon. Modsentry.com

0 votes     reply to comment
bogie
bogie Oct 3 2010, 1:18pm says:

Downloaded but no install information???

+1 vote     reply to comment
CosmicD Author
CosmicD Oct 3 2010, 2:38pm replied:

it is not authorized yet... the tutorial should be available soon

+1 vote   reply to comment
luiz0regis
luiz0regis Oct 3 2010, 2:30pm says:

can wait for the l4d2 version

+1 vote     reply to comment
stranger4224
stranger4224 Oct 3 2010, 8:07pm says:

Just found a problem with a map, in "Anna's gone", I tried to go up the pile of crap onto the top of the bus (near that pavilion where the players first see the chopper) and got stuck behind the fire.

+1 vote     reply to comment
stranger4224
stranger4224 Oct 3 2010, 9:33pm replied:

In addidion, in the chapter "cleanup" after you close the doors, the switchbox for the "1,000,000th" customer doors event doesn't work.

+1 vote     reply to comment
SirWallyWombat
SirWallyWombat Oct 3 2010, 10:03pm says:

Finally! the original release was awful, but then agian that was a beta. And this is alot of fun almost number one on my lsit of favorite campaigns

+1 vote     reply to comment
CosmicD Author
CosmicD Oct 4 2010, 1:25am says:

the tutorial that details about the sound issue in left 4 dead and our campaign is now available in the tutorials section. It explains the details about the problem.

Hmm, the customer door does work, it's just different then the west gate where you have to "hold" the button.

+1 vote   reply to comment
IAspYrI
IAspYrI Oct 4 2010, 8:47am says:

At least there's someone out there who's not a mindless zombie. I tip my hat to you, please don't move onto L4D2

-1 votes     reply to comment
corigami
corigami Oct 9 2010, 5:00pm replied:

How does developing for L4D2 make someone a "mindless zombie?" I recognize that you're STILL part of the L4D2 boycott so I'm not really expecting an intelligent response, so I'll answer that question for you: It doesn't. There is absolutely nothing wrong with developing for L4D2. Give it up already, L4D2 has gone for $5 on sale before. Even the steam L4D2 boycott group members have been buying the game on sale, every other comment is "I just bought the game on sale for a reasonable price"

+2 votes     reply to comment
StephanBotha
StephanBotha Oct 4 2010, 11:47am says:

Eventually we will move onto L4D2, but we thought L4D1 deserved to have it defibbed a bit, so we're trying to put some life back into L4D1 for a while

+1 vote     reply to comment
firebird2009
firebird2009 Oct 5 2010, 10:51am says:

I was going ask the same question about if you were going to do it for L4d2

+1 vote     reply to comment
death5421
death5421 Oct 5 2010, 4:13pm says:

kick ***!

+1 vote     reply to comment
Pynkfloyd
Pynkfloyd Oct 8 2010, 12:01pm says:

That should be "snd_rebuildaudiocache" surely, not "snd_rebuildaudiocahce"
'Cause some people will just copy and paste it in error. Nice job, but I'm going to wait for the L4D2 version.

+1 vote     reply to comment
scubahunter
scubahunter Oct 11 2010, 12:56pm says:

I would LOVE to play this, but my steam has been broke as ****. Gonna watch everybody else have fun with it though

+1 vote     reply to comment
kertins
kertins Oct 16 2010, 6:01pm says:

when will the dl be back?

+1 vote     reply to comment
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Team Delay
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Released Sep 28, 2010
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