DC Global Front is a mini-mod for the legendary Desert Combat mod for Battlefield 1942. It adds new armies (faction), vehicles, hand weapons and maps to the DC core build. Some of the DC/vanilla 42 maps have been renamed and reworked to better suit the GF environment. Global Front features a series of maps that depict individual scenarios that may or may not be connected to the other maps. There is no overall story line to connect everything together. GF is intended to be played in coop game mode (due to limited players with such an old game) but Conquest and Objective are fully supported. This is the first public release of Global Front and it is, unfortunately, still in a Beta form. There are many WIP/unfinished elements that our small team wishes to finish. We intend to continue and improve Global Front; adding to the build so long as players want new content and the team is enthusiastic to continue our “hobby”.

You will need the following to play DC Global Front:
 A CLEAN install of both: Battlefield 1942 v. 1.61 & Desert Combat v. 0.7

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0 comments by Marshall_Nord on Jun 14th, 2013


The DC Global Front mod's 0.2D beta release is presented as a zip file for installation on both Windows and Mac OS. This is a full install, so delete any existing DCGF folder.

Part 1 includes the core build files and one map: Motor Pool. Part 2 includes the map files.
The DCGF 0.2D release is dedicated to our late friend and mod team member Jake Buitenwerf (sgtjake) who died tragically, one year ago on this date.

Part 1
DC Global Front 0.2D Beta, Part 1

Part 2
DC Global Front 0.2D Beta, Part 2

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DC Global Front 0.2D Beta, Part 2

DC Global Front 0.2D Beta, Part 2

Jun 14, 2013 Full Version 2 comments

The DC Global Front mod's 0.2D beta release is presented as a zip file for installation on both Windows and Mac OS. Part 1 includes the core build files...

DC Global Front 0.2D Beta, Part 1

DC Global Front 0.2D Beta, Part 1

Jun 14, 2013 Full Version 3 comments

The DC Global Front mod's 0.2D beta release is presented as a zip file for installation on both Windows and Mac OS. Part 1 includes the core build files...

DC Global Front 0.2A beta

DC Global Front 0.2A beta

Apr 2, 2010 Full Version 2 comments

DC Global Front is a mini-mod for the legendary Desert Combat mod for Battlefield 1942. It adds new armies (factions), vehicles, hand weapons and maps...

Post comment Comments  (100 - 110 of 155)
Marshall_Nord
Marshall_Nord Jul 7 2011, 1:27pm replied:

There is a plan to add Russia.

We will not, however, have Cold War: NATO vs. Soviet Union maps.

+2 votes     reply to comment
buschhans
buschhans May 13 2011, 7:35pm says:

This project is still intact!
Some new videos and pictures and discussion i follow on the forum.;-)
But i think, they need some good modder in the team for quick that project.
With a small team its not easy to release it.
But i hope for a next testing update.

+2 votes     reply to comment
h3csc
h3csc Apr 8 2011, 8:00am says:

Since I don't play BF1942 online so I personally think one of the most important aspect of a BF1942 mod is the bot intelligent. I have seen quite a lot of mod (to be precise, the DCX and DCFX, sorry if I offended you) appear to be very interesting but turn out to be very crappy due to the retarded bot. DCX and DCFX has a lot of interesting vehicle and weapon to play around but the AI are absolutely brainless. Leaving me staying with DC Final.

From the video DCGF seems to be potential, I'll download it by tomorrow and hopefully it's as good as DC Final :D It's rare to see active BF1942 project these days, keep it up guys!

+4 votes     reply to comment
DRFTR566
DRFTR566 Apr 5 2011, 5:17pm says:

i just have 1 complaint and 1 request and that comes with all the DC mods no matter what

could you find a way to have the Browning High Power have a slide animation like they did with the Baretta 92F in DCFinal and a desert eagle would be cool too.

your Beta looks like this mod has a lot of potential. Hope you and your team bring it out which i expect should be no problem with time :D

+2 votes     reply to comment
buschhans
buschhans Mar 2 2011, 4:04am says:

Next update is upcomming DC GLOBAL FRONT 0.2 C it calls.
Register you and were be a beta tester:
Gfmod.com

+3 votes     reply to comment
DevilDog812
DevilDog812 Apr 7 2010, 10:30pm says:

DCGF has a coop server up and running! join and play!
Cache.gametracker.com

+2 votes     reply to comment
MasterHenaz
MasterHenaz Apr 6 2010, 4:24pm says:

Good mod but few things you forgot to steal :P
Loading animation for M249.
Thats about it.
Couple of things too. Vanilla DC maps crash. Many vehicles are glitchy (no textures, cant see the hull etc.)
And a question. Can we open the hind cargo bay. If you stole it from DCX you are able to open it up (I saw the moving lines on the doors) but thease one arent.
Cool mod for now BUT lots of things you need to repair with your stolen vehicles :P.
P.S. DO NOT ADD (so) UNFINISHED VEHILCES OR OBJECTS TO THE GAME!

-2 votes     reply to comment
Marshall_Nord
Marshall_Nord Apr 6 2010, 8:45pm replied:

Thank you for your interest in our mod. Could you be more specific on the vanilla DC map problems? A mini-mod shouldn’t affect other mod installs.

Also, nothing was "stolen", we received permission to use other mod's content. As far as the unfinished content, it's still a beta. Unfinished objects are there to test gameplay, performance, etc. They will be finished with successive patches.

Our forums are keeping track of all bugs and unfinished content. Please visit for more information.

+2 votes     reply to comment
Marshall_Nord
Marshall_Nord Apr 3 2010, 11:27pm replied:

With your support, we will!

+2 votes     reply to comment
deathgivercola
deathgivercola Apr 5 2010, 8:51pm replied:

this mod is way better than normal dc!

+2 votes     reply to comment
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Released Apr 1, 2010
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