A 225 km2 open world post-soviet state wiped out by an unknown infection. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.
Giving this mod a score when it's in an alpha phase is sort of silly but I'll throw in my two cents
What makes this game great is the fact that it really ain't a game, there are no real gimmicks or 'special' game mechanics; it's just you and the rest of the world on a 225 sqr KM map, having to outwit and defend yourself against the elements of nature (gotta find food and water, and stay warm), the undead (they're around the entire country and they're pretty scary to fight in a big horde), and even your fellow survivors (this mod really hits home on the fact that humans are still the most dangerous adversary to face even when the world's going to hell, with most willing to backstab you for a small can of beans)
The server persistence adds to the experience too, it's pretty neat that you can travel for hours and then leave the server and then come back the next day on a different server with your position and supplies all saved on a remote database.
I had some really memorable moments with some of my fellow NMRiH team members in this game, some of which we compiled into short stories on our own site (apparently that stuff is pretty common in the Day Z community too!) but even with all that neat stuff and happiness, there's bound to be some problems and unfortunately they're pretty big
The problems mostly involve the fact that the mod is on the ArmA2 engine, which has impressive tech but is pretty buggy on how it handles physics and close quarters combat (I broke all my limbs by crawling through a doorway for example) and that the servers are having network issues (really long loading times which should be fixed in 1.7, warping zombies, etc.). It's extremely frustrating to travel for miles only to get warped back to the coastline once you log back in. Also, the game itself can get frustrating with the high amounts of PvP encounters.
All in all, this is a wonderful game that deserves to be checked out! Just remember that it's still in alpha :) A MotY contender.
In following rating I am going to rate the standalone version released few months ago and so:
free open world
i can do what I want to
survival style with many possibilities
full life-need system(blood, bleeding, hunger, pain, sick, etc.)
Placed somewhere in Rissia (not real place like in Stalker)
Minuses - ik its an alpha:
too big lenght of mod and standalone production and making of patches, fixes etc. (over 6 years - what I know, it all beginned in 2008, not 2012)
Alpha looks like real alpha even after years of work...
Very interesting idea. Mod gives awesome gameplay in almost realistic way, which is really fun. It does great work in simulating hipotetic zombie apocalypse. All the supplies, systems of blood, hunger etc. Just plain great!
There is one big, crappy thing about it - fighting with zombies is nonsense. You can clear out whole village and zombies shall spawn nearby in few seconds. That's not nice. Also, sometimes zombies get really buggy when moving.
Hacking right now is the biggest problem. This mod also needs more things to do. Once you get good on food, water and have a good or decent weapon you just find yourself running hundreds of miles for no reason or just trying to find other players to kill.
The game is good though, don't get me wrong. Coming across another player has never been better. Either getting the sneak on them and holding them up, or having a big firefight with them. The adrenaline starts pumping and you feel it's the fight for you life(because it is)!
I am really looking forward to the standalone for a lot of changes!