A 225 km2 open world post-soviet state wiped out by an unknown infection. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.

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Dayz - August
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Description

Forums.dayzgame.com

Environment
A whole set of new signs for factories, storefronts, and cities are being made to add some additional depth to the environment. As well, we've begun improving some of the vegetation models so they don't behave so...weird at times. That will be an ongoing process which will take a while.

Weapons
The next new firearm being added will probably be the Rossi R93 in 357mag.

In fact I was just notified today the art is done for it so now it goes to the designers for cfg, the animators to do their thing, and finally to the sound team. It'll be a little bit before you see it in the game since I've got a feeling animations will be a challenge to sync. We're also working towards allowing players to saw-off the mosin to make the notorious 'Obrez'.

The team is also making models for a crafted arrow and speaking of crafting, since melee weapons are getting some love, we're thinking about ideas for crafted weapons that enhance damage (think baseball bad with nails sticking out).

Ok, thats all for now. I don't want your heads to explode from the excitement.


Standup notes for the week of 11 August 2014
Programming
Cleanup system
Camera collision
Object persistence
Network optimization
Melee system redesign
Low pass audio filter support
Animation system support

Animation
Harvesting animations
Bow movement animations
Fire starting animations
Fishing animations
Two handed throwing animations

Design
Support for simple object placement
Horticulture design prototyping
Character collision shape adjustments
Impact of advanced weather on player
Bow dispersion adjustment
Craftable weapon design prototypes