DayZ Sahrani takes your DayZ playing experience to a whole new level. Sahrani is a rich vibrant map from ArmA. Explore the tall Mountains in the North to the Desert in the South. The aim for DayZ Sahrani is to overhaul almost every aspect of the mod while adding new features, weapons, ammo, and equipment. ***Thanks to: -Dean Hall and the DayZ Development Team would not be possible without them. -Bohemia Interactive for creating one of the finest games on the market.
We have BIG plans for this mod/map.
So anyone with 3D modeling, texturing, visitor editing, Map Editing, Coding, Web Development, graphic design, or video editing experience is VERY VERY WELCOME to apply to join the team or to contribute bits and pieces YOU WILL BE CREDITED...
Post Opendayz.net or email firstname.lastname@example.org to setup a time/day to talk on TS. OR you can just email your experience and some examples of your work and the approx time per week you are willing and/or able to commit.
ALL new member applicants will be vetted by the person on the dev team currently heading up the portion you wish to contribute too, after having been filtered through by me.
We are NOT snobby or exclusionary AT ALL. I don't care if you're 9 or you're 90... if you are good at any of the above and want to contribute in part or heavily we will give you a serious look and chance.
The two additions we made after the release of 0.1 have been absolute work horses and we would be nowhere near where we are without them. The more the team grows the better this mod will be for everyone!
There is a LOT to be done and we can make it happen with the team we have now, but it could be done better with more help and some more polished skills in some areas (graphic design we are seriously lacking a VERY skilled member of the team although almost all members have some level of PS ability ALL of us and the project would be better for someone else focusing on JUST that.)
With a couple more coders (even just piece meal if no one wants to make a big commitment) we could not only meet or beat our current timeline but we could likely implement some more ambitous goals... which is REALLY saying a lot.
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