After a long break due to a breakdown of the original team, we are merging the Purgation of Kaurava and Firestorm over Kaurava modifications. This modification is the result of that merge and will STILL be Firestorm over Kaurava.

Melooo/yooo has been very generous in allowing the two modifications to merge and baz4431 has been heading the recent team reorganisation!

Expect more news as we progress; a Soulstorm version of the modification isn't that long away!

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Today's news feature is bringing people up to speed on the Forces of Chaos in DoW40k: Firestorm over Kaurava!

The artwork, and a lot of the code behind it, comes directly from Melooo's efforts while involved with FoK and his own mod; Purgation of Kaurava. Squads gain visual upgrades as you unlock specific researches! What you see is here an Iron Warriors-themed force with not a lot of research unlocked!

Later on in the game, I chose the a siege-based Trait (Iron Warriors in all but name) over the Zealous Trait and my Chaos Lord and Chaos Marines changed to something more . . . Iron :) Conversely, the Zealous upgrade takes your Undivided force more in the direction of the Word Bearers . . . in all but name.

This allows you to create your own custom Chapters and warbands, but still get the great gameplay of the Traitor Legions of Chaos!

The current internal build is quite polished; Mirage Knight is doing excellent work behind the scenes. Our aim is to get it as refined as we can through internal testing, as the game mechanics aren't solid yet.

Check out our Images gallery for some previews! More screenshots to come when I get time!

Iron Within, Iron Without!

We're back!

We're back!

News 30 comments

We're back! After a long break due to RL issues and team inactivity, the Firestorm mod returns with some of the original team members!

3.7 update and streams!

3.7 update and streams!

News 17 comments

A quick update on the in-progress/"final" build for Dark Crusade, worked on by Fuegan of the FoK team!

Top 100

Top 100

News 7 comments

Firestorm over Kaurava has once again achieved a spot in the top 100 mods! Lets hope we can get into the top 10!

RC4530 is live!

RC4530 is live!

News 17 comments

Release Candidate 4530 for FoK Forums Members Only

RSS feed Downloads
Beta Firestorm over Kaurava 2

Beta Firestorm over Kaurava 2

Full Version 73 comments

New public release! Working and improved AI for all factions, many gameplay fixes, several new units, models and textures! Now in slimmer version! The...

Beta Firestorm over Kaurava Patch

Beta Firestorm over Kaurava Patch

Patch 44 comments

What I uploaded was actually an older version. This patch updates a bunch of unit stats and costs and also adds a few others. To install, simply extract...

Beta Firestorm over Kronus

Beta Firestorm over Kronus

Full Version 61 comments

Here's the first version of FoK for Soulstorm! Compared to the DC version, Firestorm over Kaurava features a completely revamped combat system, plus new...

Firestorm over Kaurava Beta

Firestorm over Kaurava Beta

Full Version 8 comments

How to install: -Extract the .rar inside your Dawn of War Soulstorm directory. -Open the new DoW40K_SS folder and then the for_root_dow_ss_directory folder...

DoW40K:FoK 3.6 - Release Candidate 4530

DoW40K:FoK 3.6 - Release Candidate 4530

Full Version 177 comments

This is a fairly recent internal build of the mod. Uploaded here cause some people are having trouble with the megaupload link, however it still requires...

FoK 3.5 .exe

FoK 3.5 .exe

Full Version 48 comments

For those of you having trouble installing the manual version/prefer .exes

Post comment Comments  (70 - 80 of 3,066)
Greek_hoplite
Greek_hoplite

It matters not to fix ai, just make fitting maps for the mod with resourse points spread out, not gathered at one spot so players will fight and wont camp. Also fix what causes sync errors on some maps, add tyranids as well as fixing the already factions. ITS EPIC GAME AND COMPETITIVE AND THE POINT IS TO PLAYER VERSUS PLAYER NOT PLAYER VERSUS AI !

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thudo
thudo

No! Many can't play or matchmake with other players online so the AI is the other alternative. Needless to say, the forthcoming FoK AI is one of the best in its class for a balance mod in ALL OF DoW1! Everyone will quite enjoy it this time as it fully 110% supports all the complexities of the FoK gameplay dynamic.

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MaxDickings
MaxDickings

Yes, AI is far more important than maps. So this is fantastic news!

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DerKommissar
DerKommissar

Thanks, thudo. Good to hear compstomps will be better than ever.

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Guest
Guest

For some reason whenever I try to load up the mod the skirmish mode is available, but the campaign isn't. Is this part of the mod? Or is there something I've done wrong that's removed the option entirely? The campaign button simply isn't there.

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Greek_hoplite
Greek_hoplite

what truly maters is multiplayer.

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onard
onard

It is part of the mod. Due to all the changes implemented to the factions, the normal campaign ended filled with so many bugs that it was basically unplayable. That's why the team decided to disable it by removing the button.

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ComeradeStalin
ComeradeStalin

- The new map with an ork stronghold is bugged: orkish buildings can't be destroyed, while enemies and orks do not attack each other at all.
- Khornate butcher terminators bear an icon of the Red Corsairs (while they should get the World Eaters one, right?). BTW will RC be represented ingame like DG or TS for example?
- Khornate berserkers don't have their "favoured" analogue.
- Scouts-snipers can one shot entire terminator squad! Fix it please, as well as the firing rate of the reaper autocannon for some terminator squads (guess it's just bugged);
- Dark Apostles. All Chaos factions have them, while, if I'm not wrong, only Word Bearers really use them. Maybe other factions should get another champion?
- Shouldn't TS Chaos Lord be a psyker/sorcerer too?

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IAmAlphariusOmegon
IAmAlphariusOmegon

i was wondering if this was a multi-player enabled mod sense my friend can't see my games on multi-player we do have the same versions.

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onard
onard

Multiplayer should work normally. I would guess either you downloaded different versions (remember the latest beta 2 release was up for some time before being replaced by a slimmer version) or you made some mistake while extracting the files. I would suggest you and your friend to try to delete your DoW40KSS folders and make a new clean instal of the mod, after ensuring you have the same downloaded files.

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Greek_hoplite
Greek_hoplite

This new release doesnt allow the greater daemon to possess the specific god champion but instead the greater daemon unit will appear from the armory and i can make all four greater daemons no matter which mark i choose i think. So please try to fix that with a patch soon, its a must issue. Also is there a donate link cause i can not find any. For example Ultimate apocalypse mod has a donate link. Also when i make aspiring hampion to 10model squad of chaos marines the champion's melee icon upgrades block the heavy bolter and flamer heavy weapon squad upgrade. The game also crushed on some maps and deticated transport rule doesnt seem to work on some occations or i could be mistaken. PLZ release a patch that fixes these issues and other issues i havent seen.

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