After a long break due to a breakdown of the original team, we are merging the Purgation of Kaurava and Firestorm over Kaurava modifications. This modification is the result of that merge and will STILL be Firestorm over Kaurava.

Melooo/yooo has been very generous in allowing the two modifications to merge and baz4431 has been heading the recent team reorganisation!

Expect more news as we progress; a Soulstorm version of the modification isn't that long away!

Image RSS Feed Latest Screens
Terminator commanders Terminator commanders Terminator commanders
Blog RSS Feed Report abuse Latest News: Chaos Featurette! (01/02/2013)

9 comments by Gorb on Feb 1st, 2013

Today's news feature is bringing people up to speed on the Forces of Chaos in DoW40k: Firestorm over Kaurava!

The artwork, and a lot of the code behind it, comes directly from Melooo's efforts while involved with FoK and his own mod; Purgation of Kaurava. Squads gain visual upgrades as you unlock specific researches! What you see is here an Iron Warriors-themed force with not a lot of research unlocked!

Later on in the game, I chose the a siege-based Trait (Iron Warriors in all but name) over the Zealous Trait and my Chaos Lord and Chaos Marines changed to something more . . . Iron :) Conversely, the Zealous upgrade takes your Undivided force more in the direction of the Word Bearers . . . in all but name.

This allows you to create your own custom Chapters and warbands, but still get the great gameplay of the Traitor Legions of Chaos!

The current internal build is quite polished; Mirage Knight is doing excellent work behind the scenes. Our aim is to get it as refined as we can through internal testing, as the game mechanics aren't solid yet.

Check out our Images gallery for some previews! More screenshots to come when I get time!

Iron Within, Iron Without!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Beta Firestorm over Kaurava 2

Beta Firestorm over Kaurava 2

Mar 18, 2015 Full Version 63 comments

New public release! Working and improved AI for all factions, many gameplay fixes, several new units, models and textures! Now in slimmer version! The...

Beta Firestorm over Kaurava Patch

Beta Firestorm over Kaurava Patch

Jun 28, 2014 Patch 44 comments

What I uploaded was actually an older version. This patch updates a bunch of unit stats and costs and also adds a few others. To install, simply extract...

Beta Firestorm over Kronus

Beta Firestorm over Kronus

Jun 27, 2014 Full Version 61 comments

Here's the first version of FoK for Soulstorm! Compared to the DC version, Firestorm over Kaurava features a completely revamped combat system, plus new...

Firestorm over Kaurava Beta

Firestorm over Kaurava Beta

Jun 27, 2014 Full Version 8 comments

How to install: -Extract the .rar inside your Dawn of War Soulstorm directory. -Open the new DoW40K_SS folder and then the for_root_dow_ss_directory folder...

DoW40K:FoK 3.6 - Release Candidate 4530

DoW40K:FoK 3.6 - Release Candidate 4530

Jun 3, 2010 Full Version 177 comments

This is a fairly recent internal build of the mod. Uploaded here cause some people are having trouble with the megaupload link, however it still requires...

FoK 3.5 .exe

FoK 3.5 .exe

Sep 19, 2009 Full Version 48 comments

For those of you having trouble installing the manual version/prefer .exes

Post comment Comments  (30 - 40 of 3,041)
firefish9
firefish9 Jul 13 2015 says:

I'm not sure if you guys are working on this or if this is a major issue anyone is concerned with, but while I understand that Firestorm over Kronus was 5th ed because of its release date (maybe early 6th), I was kind of hoping, due to the addition of things like the Ghost ark, that all factions would be updated to at least their current 6th/7th ed codex. This mostly stems from last night when I did a test as IG and noticed I could get 4 special weapons and 0 heavy weapons and a bunch of other small finicky things. I'm sure there are other issues, like the tau weapon upgrades on tanks, that need to also be resolved as well, but I'd like to know if its simply going to be 5th ed again or some fun advancing of the edition (Bullgryns please)

+1 vote     reply to comment
UnrealDirektor
UnrealDirektor Jul 15 2015 replied:

Nope. Sadly we lack the help of modelers/texturers to make new models. So all the races will be either 4.5th or 5th edition.

6th and 7th editions brought so many changes to the TT, that it would literally mean recoding most of the system in FoK and even altering certain conversion rules to fit them.

FoK beta 3 will likely be one of the most stable editions, with the least amount of bugs, functioning AI and reworked Inquisition, Dark Eldar factions. And of course the new Tyranid race as well.

As for future editions containing 6th/7th edition stuff. Well... Not likely to happen. Unless a group of ppl go very dedicated. Not likely to happen either.

+2 votes     reply to comment
firefish9
firefish9 Jul 16 2015 replied:

I see, kind of disappointing being that crons 5th was basically 6th ed stuff. Oh well.

+1 vote     reply to comment
MaxDickings
MaxDickings Jul 8 2015 says:

I have a question/suggestion! I had tried out the Ultimate Apocalypse mod (it was a moment of weakness!) and found out they have build-able walls for bases (for IG anyway). How hard, or would it be possible, to add it to this - the greatest of all DoW mods?

I think nothing would be cooler than a massive wall bottle-necking 3 teams of nid's against the guard for a quick Starship Troopers scenario :D

+1 vote     reply to comment
Guest
Guest Jul 7 2015 says:

This comment is currently awaiting admin approval, join now to view.

Darkblade_305
Darkblade_305 Jul 6 2015 says:

New models (DoW2) of tyrants in the mod look fantastic, please release it soon.

+3 votes     reply to comment
thudo
thudo Jul 8 2015 replied:

Would be also nice to have Hive Tyrants (Tyrant Guard + Venon Cannons) but regrettably no one has made one and our art team is backlogged. :(

+3 votes     reply to comment
DerKommissar
DerKommissar Jul 6 2015 says:

Wooo! Favorite DoW is alive! Can't wait to try out tyranids!

+2 votes     reply to comment
Greek_hoplite
Greek_hoplite Jul 4 2015 says:

It matters not to fix ai, just make fitting maps for the mod with resourse points spread out, not gathered at one spot so players will fight and wont camp. Also fix what causes sync errors on some maps, add tyranids as well as fixing the already factions. ITS EPIC GAME AND COMPETITIVE AND THE POINT IS TO PLAYER VERSUS PLAYER NOT PLAYER VERSUS AI !

-1 votes     reply to comment
thudo
thudo Jul 6 2015 replied:

No! Many can't play or matchmake with other players online so the AI is the other alternative. Needless to say, the forthcoming FoK AI is one of the best in its class for a balance mod in ALL OF DoW1! Everyone will quite enjoy it this time as it fully 110% supports all the complexities of the FoK gameplay dynamic.

+4 votes     reply to comment
MaxDickings
MaxDickings Jul 8 2015 replied:

Yes, AI is far more important than maps. So this is fantastic news!

+1 vote     reply to comment
DerKommissar
DerKommissar Jul 8 2015 replied:

Thanks, thudo. Good to hear compstomps will be better than ever.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War Icon
Developer
FoK.devteam
Contact
Send Message
Official Page
Fok.dow-mods.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote DoW40k: Firestorm over Kaurava on your homepage or blog by selecting a button and using the embed code provided (more).

DoW40k: Firestorm over Kaurava
DoW40k: Firestorm over Kaurava
Statistics
Last Update
1 month ago
Watchers
1,258 members
Files
8
News
23