After a long break due to a breakdown of the original team, we are merging the Purgation of Kaurava and Firestorm over Kaurava modifications. This modification is the result of that merge and will STILL be Firestorm over Kaurava.

Melooo/yooo has been very generous in allowing the two modifications to merge and baz4431 has been heading the recent team reorganisation!

Expect more news as we progress; a Soulstorm version of the modification isn't that long away!

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Chaos Featurette! (01/02/2013) Chaos Featurette! (01/02/2013) Chaos Featurette! (01/02/2013)
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9 comments by Gorb on Feb 1st, 2013

Today's news feature is bringing people up to speed on the Forces of Chaos in DoW40k: Firestorm over Kaurava!

The artwork, and a lot of the code behind it, comes directly from Melooo's efforts while involved with FoK and his own mod; Purgation of Kaurava. Squads gain visual upgrades as you unlock specific researches! What you see is here an Iron Warriors-themed force with not a lot of research unlocked!

Later on in the game, I chose the a siege-based Trait (Iron Warriors in all but name) over the Zealous Trait and my Chaos Lord and Chaos Marines changed to something more . . . Iron :) Conversely, the Zealous upgrade takes your Undivided force more in the direction of the Word Bearers . . . in all but name.

This allows you to create your own custom Chapters and warbands, but still get the great gameplay of the Traitor Legions of Chaos!

The current internal build is quite polished; Mirage Knight is doing excellent work behind the scenes. Our aim is to get it as refined as we can through internal testing, as the game mechanics aren't solid yet.

Check out our Images gallery for some previews! More screenshots to come when I get time!

Iron Within, Iron Without!

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Beta Firestorm over Kaurava 2

Beta Firestorm over Kaurava 2

Mar 18, 2015 Full Version 53 comments

New public release! Working and improved AI for all factions, many gameplay fixes, several new units, models and textures! Now in slimmer version! The...

Beta Firestorm over Kaurava Patch

Beta Firestorm over Kaurava Patch

Jun 28, 2014 Patch 44 comments

What I uploaded was actually an older version. This patch updates a bunch of unit stats and costs and also adds a few others. To install, simply extract...

Beta Firestorm over Kronus

Beta Firestorm over Kronus

Jun 27, 2014 Full Version 61 comments

Here's the first version of FoK for Soulstorm! Compared to the DC version, Firestorm over Kaurava features a completely revamped combat system, plus new...

Firestorm over Kaurava Beta

Firestorm over Kaurava Beta

Jun 27, 2014 Full Version 8 comments

How to install: -Extract the .rar inside your Dawn of War Soulstorm directory. -Open the new DoW40K_SS folder and then the for_root_dow_ss_directory folder...

DoW40K:FoK 3.6 - Release Candidate 4530

DoW40K:FoK 3.6 - Release Candidate 4530

Jun 3, 2010 Full Version 176 comments

This is a fairly recent internal build of the mod. Uploaded here cause some people are having trouble with the megaupload link, however it still requires...

FoK 3.5 .exe

FoK 3.5 .exe

Sep 19, 2009 Full Version 48 comments

For those of you having trouble installing the manual version/prefer .exes

Post comment Comments  (2640 - 2650 of 3,007)
lonetree83 Jul 10 2009, 7:37am says:

I'm not sure if this question has been asked - here or in the mod forum. Is there a plan in plaec to add the specialized IG turrets we saw in Imperial Armor Vol 1? For that matter is there any chance that we will see the IG defensive capabilities increase? In my personal humble opinion, IG should be allowed to build more turrets than other races for starters - since their primary doctrine is planetary defense. Secondarily, i saw in the book mentioned above a certain series of turrets that instead of the H-Bolters or Missile Launchers we are used to, they are mounted with actual Leman-Russ turrets! The potential of these turrets would be immense, in both damage and defensive capabilities!

Thank you for a great mod, and keep up the good work!

+1 vote     reply to comment
bloodtitan Jul 10 2009, 2:42pm replied:

imperial guards can actually build more bunkers and tank facilites than other races - it's just being able to fortify them correctly in the heat of a battle and they are often under heavy attack any ways from metla bombs (f*****g nightmare!) and at least a tank or two.

turrets may be optional but it is actually the units capabilities you should be focusing on :P

+1 vote     reply to comment
Calgar Jul 9 2009, 5:04pm says:

may I ask as to how things are comming along?

+1 vote     reply to comment
Scott913 Creator
Scott913 Jul 10 2009, 3:18pm replied:

Progress is going incredibly well. New RC is gonna be out soon :)

+1 vote   reply to comment
Warlock_23 Jul 10 2009, 8:06pm replied:

Good to know!

+1 vote     reply to comment
alpha233 Jul 8 2009, 9:27pm says:

would it be possible to put marneus calgar in the mod
please (reacurring)

+1 vote     reply to comment
Karion Jul 9 2009, 4:12am replied:

especial characters not would be in the mod, only generic HQ units

+1 vote     reply to comment
bloodtitan Jul 9 2009, 5:32am replied:

with the exception of the nightbringer and the deciever for 4.0

apart from that don't get your hopes up :)

+1 vote     reply to comment
carnrules Jul 8 2009, 10:51am says:

RodNox this is not the final release the next release is going to be the final release on dark crusade and after that they are moving onto soulstorm, and Calgar were did you get ur avatar from?

+1 vote     reply to comment
Calgar Jul 8 2009, 12:02pm replied:

dunno, found it in my 40k folder but if you type grey knight(s) into google images it should come up

+1 vote     reply to comment
carnrules Jul 9 2009, 11:41am replied:

ty calgar

+1 vote     reply to comment
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DoW40k: Firestorm over Kaurava
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