After a long break due to a breakdown of the original team, we are merging the Purgation of Kaurava and Firestorm over Kaurava modifications. This modification is the result of that merge and will STILL be Firestorm over Kaurava.

Melooo/yooo has been very generous in allowing the two modifications to merge and baz4431 has been heading the recent team reorganisation!

Expect more news as we progress; a Soulstorm version of the modification isn't that long away!

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9 comments by Gorb on Feb 1st, 2013

Today's news feature is bringing people up to speed on the Forces of Chaos in DoW40k: Firestorm over Kaurava!

The artwork, and a lot of the code behind it, comes directly from Melooo's efforts while involved with FoK and his own mod; Purgation of Kaurava. Squads gain visual upgrades as you unlock specific researches! What you see is here an Iron Warriors-themed force with not a lot of research unlocked!

Later on in the game, I chose the a siege-based Trait (Iron Warriors in all but name) over the Zealous Trait and my Chaos Lord and Chaos Marines changed to something more . . . Iron :) Conversely, the Zealous upgrade takes your Undivided force more in the direction of the Word Bearers . . . in all but name.

This allows you to create your own custom Chapters and warbands, but still get the great gameplay of the Traitor Legions of Chaos!

The current internal build is quite polished; Mirage Knight is doing excellent work behind the scenes. Our aim is to get it as refined as we can through internal testing, as the game mechanics aren't solid yet.

Check out our Images gallery for some previews! More screenshots to come when I get time!

Iron Within, Iron Without!

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Beta Firestorm over Kaurava 2

Beta Firestorm over Kaurava 2

Mar 18, 2015 Full Version 42 comments

New public release! Working and improved AI for all factions, many gameplay fixes, several new units, models and textures! Now in slimmer version! The...

Beta Firestorm over Kaurava Patch

Beta Firestorm over Kaurava Patch

Jun 28, 2014 Patch 44 comments

What I uploaded was actually an older version. This patch updates a bunch of unit stats and costs and also adds a few others. To install, simply extract...

Beta Firestorm over Kronus

Beta Firestorm over Kronus

Jun 27, 2014 Full Version 60 comments

Here's the first version of FoK for Soulstorm! Compared to the DC version, Firestorm over Kaurava features a completely revamped combat system, plus new...

Firestorm over Kaurava Beta

Firestorm over Kaurava Beta

Jun 27, 2014 Full Version 8 comments

How to install: -Extract the .rar inside your Dawn of War Soulstorm directory. -Open the new DoW40K_SS folder and then the for_root_dow_ss_directory folder...

DoW40K:FoK 3.6 - Release Candidate 4530

DoW40K:FoK 3.6 - Release Candidate 4530

Jun 3, 2010 Full Version 175 comments

This is a fairly recent internal build of the mod. Uploaded here cause some people are having trouble with the megaupload link, however it still requires...

FoK 3.5 .exe

FoK 3.5 .exe

Sep 19, 2009 Full Version 48 comments

For those of you having trouble installing the manual version/prefer .exes

Post comment Comments  (2610 - 2620 of 2,998)
Calgar
Calgar Jul 17 2009, 9:24am says:

what is the progress of the campain? cos a few things are anoying me (even though i have nearly done it a sm just got the eldar, tau and ork bases to take)

+1 vote     reply to comment
Scott913 Creator
Scott913 Jul 17 2009, 3:00pm replied:

Again campaign isn't a high priority. Don't think you'll see much of a change next release.

+1 vote   reply to comment
Calgar
Calgar Jul 18 2009, 1:51pm replied:

why not?

have you atleast fixed the bloodthirster crash bug thingy....

+1 vote     reply to comment
Calgar
Calgar Jul 17 2009, 9:19am says:

yeah i know, i just want Grey Knights to be a seperate race which is the reason to all of the grey knight related posts.

also i want GK termies cos they are sooo cool *holds up a 'Grey Knights for FoK' sign* :D

dont blame me for my change, blame the mods of the dow2 forums for banning me (not you Gorb if you are reading this)
and all i did was make a little mistake. also i WAS Cpt Uriel Ventris but none of you will know me apart from Gorb so meh

+1 vote     reply to comment
smasher_pl
smasher_pl Jul 16 2009, 10:27am says:

ahh calgar did you play this? grey knights are in imperial guards faction,on start you must choose one option infantry,armored or inqsition.they are in inqsition.(grey knights)

+1 vote     reply to comment
Mars_3K
Mars_3K Jul 15 2009, 10:41am says:

I can has latest Thudo-thinking CPU players? XD

+1 vote     reply to comment
Mr_F1sh
Mr_F1sh Jul 14 2009, 6:10am says:

and the SM need more builders...

+1 vote     reply to comment
Scott913 Creator
Scott913 Jul 14 2009, 3:19pm replied:

Based on TT. You get 3 heavy support cap.

+1 vote   reply to comment
Mr_F1sh
Mr_F1sh Jul 14 2009, 6:01am says:

the squad cap and vehicle cap are too small....but other than that great mod....

+1 vote     reply to comment
Calgar
Calgar Jul 12 2009, 10:14am says:

will there be Grey Knights?

+1 vote     reply to comment
Scott913 Creator
Scott913 Jul 13 2009, 2:24pm replied:

You really love your space marine paladins eh? :P. GK's/SoB will be included in SS. The only GK you'll see are from the Inq branch of the IG next release :).

+1 vote   reply to comment
bloodtitan
bloodtitan Jul 12 2009, 12:48pm replied:

you should join the forums calgar would answer all :P

from what the guys are saying they want to include an inquisiton mega faction for soulstorm (will be some time) but i thimk there will be a few more than 1 gk squad avaialble for the 3.5 release as they have revamped all the rules and so on - but i dont think the main concentration will be on the gk'they will be more of a heavy support role which is fair enough really :P

+1 vote     reply to comment
Calgar
Calgar Jul 13 2009, 9:48am replied:

so in the next release there will be no inquisition and no grey knights? :(

and cant be bothered to join the forums, i'm ok here :)

+1 vote     reply to comment
carnrules
carnrules Jul 14 2009, 12:07am replied:

i feel ur pain on there being no gk separate faction sept for the few squads u can get from inquisition branch of ig

+1 vote     reply to comment
Calgar
Calgar Jul 13 2009, 11:08am replied:

also, will the ig hq in capain be fixed cos there are 3 chimeras and as sm with only the teretoies conecting the sm and ig togeter it is very hard to do anything cos at t1 they have no av options

+1 vote     reply to comment
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