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This is a bugfix mod for Dawn of War: Dark Crusade, version 1.2 or later. Originally created by Relicnews forum member "anilkocman" with the name 'Chaplain Mod', it was intended to fix an upgrade bug with the Chaplain (which prevented the Chaplain from gaining melee damage bonuses), but over several iterations turned into the most comprehensive bugfix mod available for Dark Crusade. The mod focuses only on fixing what truly appear to be bugs, mistakes or omissions without trying to modify or add other features, with one exception: it does incorporate the Skirmish AI mod (version 2.6) for Dark Crusade, thus improving computer AI.

Description

This addon is intended to deal with what would appear to be incorrectly entered Armour Piercing values for some abilities/weapons. It is offered as a separate addon to the Dark Crusade Bugfix Mod because installing it will have balance implications. Please read the readme (below, and included in the .zip) for a full explanation. The addon does the following: - Imperial Guard General's Stafing Run ability damage vs all infantry and infantry_heavy armour increased 3x - Imperial Guard Psyker's Lightning Arc ability damage vs infantry_heavy_high armour increased 1.5x - Eldar Harlequin's Riveblade damage vs commander armour increased 3x - Tau Crisis Suit Missile Pod damage vs vehicle_light armour increased 1.4x, and damage vs vehicle_medium increased 1.2x - Imperial Guard Hellhound Inferno Cannon damage vs structure_light armour increased 2x

Preview
DC Bugfix Mod - Armor Piercing Fix Addon v26a
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