This is a Total Conversion mod that i'm working on using the MAX PAYNE 1 Gaming engine (MaxED). The mods based on the 1978 Cult Classic Zombie Horror movie DAWN OF THE DEAD, & i'm trying to stick as closely as can to the movie, & as closely as the MaxED will allow me. I'm also using the DIRECTORS CUT version of the movie as refferance. This mod will have the same story, weapons, characters, music, & green skinned Zombies as the original movie, & just like that movie you will have to shoot the Zombies in the head to kill them.
s Check out my Mod Information Profile for progress on this up & coming
Max Payne Total Coversion Mod of the original 1978 version of this cult horror movie. s =============== o0o ==============
Here's my first ever Mod Video's taken from my work on this Total Conversion.
( Click on the image above to watch video's )
All 4 video's are also avalible for download from my downloads section in their original quality. s =============== o0o ============== s Also: s Note that there are 2 pieces Artwork on this News item that I've done for this project . The first being the Poster Art above, & the other ( below ), is a sample of one of the Graphic Novel pages that I've designed for this mod. s s
( Click on the image above too enlarge )
=============== o0o ============== s Please visit my official site for this mod at the following web address: Maxpayne.levels4you.com s
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like DAWN OF THE DEAD. We love games like Max Payne that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
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