This is a T.C for MAX PAYNE 1 that I'm working on that's based on the 1978 Zombie Horror classic DAWN OF THE DEAD. I'm trying to stick to the movie as closely as the MP1 engine will allow me & I'm also using a DIRECTORS CUT version of the movie for refferance. This T.C has the same story, weapons, characters, music & green skinned zombies as the original movie, & just like the movie you have to shoot the zombies in the head to kill them. Also any weapons that became avalible to characters in the movie will also become avalible to them in this T.C & at the same time & places in the plot.

Report this article DAWN OF THE DEAD - A Max Payne Total Conversion

Check out my Mod Information Profile for progress on this up & coming Max Payne Total Coversion Mod of the original 1978 version of the cult horror movie A Small Update: It's just another screenshot I forgot to add in the last batch. It's a shot from just inside the roof top exit. Also find:

Posted by Halloween4 on May 14th, 2006 digg this super bookmark


Check out my Mod Information Profile for progress on this up & coming
Max Payne Total Coversion Mod of the original 1978 version of the cult horror movie

User Posted Image

A Small Update:
It's just another screenshot I forgot to add in the last batch. It's a shot from just inside the roof top exit.
Also find: a screenshot of one of the Graphic Novel pages that I've been working on for this T.C ( which are proving to be a bit of a pain in the ass, timing wise ). :S


DAWN OF THE DEAD - Map Screenshots DAWN OF THE DEAD - Graphic Novel Pages Screenshots

* Also: For the latest up to date information please visit my web pages at the following web address:
Maxpayne.levels4you.com

Comments
Troutpack
Troutpack May 15 2006, 11:52am says:

You may want to fix those typos in the graphic novel. That's something I really find difficult to look past in mods in general, especially from people who live in English speaking countries. I am referring to the "the public need's fact's". Plural nouns don't have apostrophes and neither do verbs in the present tense.

Sorry for the rant.

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Halloween4
Halloween4 May 15 2006, 6:00am says:

methulah said:

Quote: Looking great! You've craptures the b-movie feel very well indeed.

I'm glad you said that mate as thats the feel I was after, that 70's B movie feel that this movie has ( but I wasn't sure I was achieving it ), although this movie is of course now thought of as 'A' list material these day's as it is regarded as one of the top 10 horror movies of all time & it has also gained cult status... :)

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methulah
methulah May 14 2006, 3:20pm says:

Looking great! You've craptures the b-movie feel very well indeed.

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Die-Hard-Ed
Die-Hard-Ed May 14 2006, 5:30pm says:

Looks like a good mod you have here. I look forward to playing it :thumbup:

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Bluehawk
Bluehawk May 14 2006, 5:45pm says:

Bullet time?

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Halloween4
Halloween4 May 15 2006, 6:16am says:

Bluehawk said:

Quote:Bullet time?

If this comment is ment to be asking about the bullet time in this mod & the lack of it's hud indicator on the screenshot above. Then the answer is yes there is still bullet time in this mod, although you can't see any hud in the screenshot above as this screenshot was taken from MaxEd & not in game. The hud has also changed in apearance somewhat from the original game, as well. You'll probably be able to see this from the eariler screenshots that I posted that where taken in game. ;)

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Halloween4
Halloween4 May 15 2006, 1:58pm says:

I wouldn't worry about it too much mate this is only a game, not a lesson in english, & i'm sure people can still read it, after all it's only punctuated wrong, not spelt wrong. And I don't confess to being the worlds greatest wordsmith. I'm more a maths man myself. Just as long as people can read it to play it.

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