FINALLY!

DoC is NO LONGER ON HOLD!

INTERNAL production has resumed!

Once FULL production resumes all dl links will be restored!

FINALLY!

DoC is NO LONGER ON HOLD!

INTERNAL production has resumed!

Once FULL production resumes all dl links will be restored!

FINALLY!

DoC is NO LONGER ON HOLD!

INTERNAL production has resumed!

Once FULL production resumes all dl links will be restored!

FINALLY!

DoC is NO LONGER ON HOLD!

INTERNAL production has resumed!

Once FULL production resumes all dl links will be restored!

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Blog RSS Feed Report abuse Latest News: Alpha Release

4 comments by Corrupted-Sol on Dec 3rd, 2013

FINALLY!

DoC is NO LONGER ON HOLD.

Albeit not as quickly as hoped due to technical difficulties, further internal production and activity resumes; though i must say it is not without lament; we have yet to hear further word of our wounded friend sol but he insisted that DoC not be left unfinished so i and any willing to help shall continue; feel free to inquire about features of the listed armies and any and all models/units we've posted pics of.
More tomorrow if not sooner.
IW
:salute: and anyone wishing to help or barter with us for their help please contact Iron Warrior via pm.

All links will be restored when FULL production resumes.

Expect much more in the way of further news and updates soon.

We ask that if for any reason, and in any way, you can offer assistance to us or barter with us for your assistance please PM Iron Warrior

Post comment Comments  (50 - 60 of 603)
Noodlees
Noodlees Dec 17 2013, 6:52am says:

I have installed it as required, it loads fine but when I attempted to start a skirmish it crashed, any ideas?

+3 votes     reply to comment
Guest
Guest Dec 19 2013, 11:32am replied:

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theddd1
theddd1 Dec 10 2013, 11:31am says:

Overall good start, I'm glad you got this mod out of the door. Because of the massive size of the mod, I would recommend opening up a page where people can post bugs, etc.
My biggest concern would be Death korps of krieg. A single trooper squad has 30 units of high poly models, this will lag even the best of computers.

+4 votes     reply to comment
HeavyMetalBreadLoaf
HeavyMetalBreadLoaf Dec 10 2013, 12:38pm replied:

Play with permanent bodies enabled and keep it to typical Krieg strategy for maximum lag.

On a serious note: Due to engine limitations, Dawn of Coalescence is NOT intended to be played on maxed out graphical settings. Just some advice ;)

+4 votes     reply to comment
stedge
stedge Dec 9 2013, 2:57pm says:

@Ironwarrior42

can you explain to me why when i download this and then extract it to the soulstorm directory (for me this is I:\program files\THQ\soulstorm)
and then i load up soulstorm and activate it via the mod manager ingame it fails to activate?
i have soulstorm patched up to the latest available version and it doesn't launch this mod (yes i am aware it is in alpha stage)
i recently re-installed soulstorm as of today to a larger drive (I:\ on my desktop PC)
and it also launches just about every other mod i have for it (just not this alpha stage mod)
any help is greatly appreciated

+2 votes     reply to comment
Guest
Guest Dec 15 2013, 6:40am replied:

What mods do you have? I have found if it is a mod that requires an instalation, it cancels out mods that dont require instalations.

In order to get it working, i would suggest un-installing the instalation mods you have, re-install soulstorm and check the compataability files, delete them. Then put DoC in the directory and it should work

+3 votes     reply to comment
jonnscc
jonnscc Dec 7 2013, 10:29pm says:

Yea I think the mod would be good without the battle fleet and what armies will be patched in the patch?

+5 votes     reply to comment
IronWarrior42 Creator
IronWarrior42 Dec 8 2013, 6:04pm replied:

All of them to some extent.
Default DoC gameplay includes fleet units but once we get far enough with code and AI we'll begin adding option based scar for gameplay elements particular to DoC.

+5 votes   reply to comment
ElrosAmandil
ElrosAmandil Dec 7 2013, 9:53am says:

Total size with the mod installed over 40 gib?

and is there any unit/hero list you can give us because i can dream on with the units battling them in my mind until i have the sufficient drive space

And last question is; Are these units are all from original miniatures of dawn of war 40k brand?

+4 votes     reply to comment
Guest
Guest Dec 5 2013, 2:22am says:

Hullo; Epic, amazing, awesome, fantastic mod. Such potential! some hilarious alpha-ness of course (textures and suchnot) however; a huge congrats to all involved in creation. May the Emperor show you favor! However; just a quick question, when playing a game I seem unable to win, as the starting starships are so high flying I can't get the camera to view them; nor can I figure out how to build flying units to attack them. A lil' guide may be a bit helpful :D. also; those Slaanesh units 0.0 urge resisted; for now

+4 votes     reply to comment
IronWarrior42 Creator
IronWarrior42 Dec 6 2013, 4:14pm replied:

Your own starting fleet unit SHOULD be able to spawn a fleet beacon that will in turn allow you to spawn more of your own fleet with which to destroy that of the enemies, also there ARE some surface units that CAN target fleet units, such as necron pylon cannons and imperial guard defense lasers.

+5 votes   reply to comment
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